{
	"hp": 700,
	"exp": 200,
	"coins": 300,
	"move_pattern":"RAND",
	"move_style":"HOV",
	"pierce": false,   <<< keep this false
	"move_speed":0.5,
	"idle_time":80,
	"idle_anim" : "SQUISH",
	"attack_trigger":"TILE",
	"trigger_tiles_min": 3,
	"trigger_tiles_max": 5,
	"trigger_time": 0,
	"sprites":[
			{
			"filename":"idle.png",
			"frames":1,
			"xo": 45,
			"yo": 49
			}
		],
	"idle_sprite_index": 0,
	"idle_sprite_speed": 0,
	"attacks":[
			{
			"name":"shokwave"   <<<<< change this to vBoulderBash  if you want it to do that attack    (pierce must be off)
			}
		]
}




(make sure to make a COPY of the attack you want to use in the attacks folder. call it v(attackname)  then reference that attack in the enemies attacks. 

(make sure they are NOT in this folder and in the main attacks folder) 