{
	"coverage": 39.0,
	"hints": {
		"0": "สำหรับฟาร์มส่วนใหญ่ ขนาดที่ใหญ่ขึ้นหมายถึงการผลิตที่มากขึ้น ผู้รวบรวมผลเบอร์รี่เป็นข้อยกเว้นสำหรับกฎนี้",
		"1": "สัตว์ประหลาดจำนวนมากขึ้นเรื่อยๆ จะเกิดเมื่อคุณรับสมัครชาวอาณานิคมมากขึ้น",
		"10": "3x33 เป็นขนาดที่เหมาะสมที่สุดสำหรับผู้พิทักษ์ป่า",
		"16": "_MISSING_Use the compass to find your way towards different colonies and outposts.",
		"17": "_MISSING_Use the astrolabe to find the different regions with unique resources.",
		"18": "_MISSING_Build the Sacred Failsafe and spend Sacred Points to save your colony when it is getting overrun by monster",
		"19": "_MISSING_Place the Sacred Storage to store more Sacred Points",
		"2": "บางชั้นของโลกมีแร่ ขุดลึกลงไปเพื่อค้นหาแร่ต่างๆ",
		"20": "_MISSING_Use blue, green, red and white paint to colour items like doors and windows",
		"21": "_MISSING_Use paint stripper to remove the colours you've added to items.",
		"22": "_MISSING_Elevators can't be used by colonists, but they are a quick way of moving up and down for players.",
		"23": "_MISSING_Build rails and rail stations to quickly move from A to B.",
		"24": "_MISSING_Use rail gates to make an impenetrable barrier for monsters, without stopping rail carts",
		"25": "_MISSING_Place the statistics board to get detailed information on your colony.",
		"26": "_MISSING_Place the Archimedean Screw to remove all nearby water.",
		"27": "_MISSING_We write a periodic Friday Blog. Find it on steam to learn more about the development of Colony Survival!",
		"28": "_MISSING_There are mods for Colony Survival. Find them on the Steam Forums or Discord!",
		"29": "_MISSING_Crouching prevents falling off edges.",
		"30": "_MISSING_Press <style=Player/ToggleTorch> to activate your torch.",
		"4": "คลิกที่ 'งาน' เพื่อดูว่ามีการใช้งานอย่างไรและจัดลำดับความสำคัญของสูตรอาหารบางอย่าง",
		"7": "ความแตกต่างของระยะ ความเร็วในการบรรจุกระสุน และความเสียหาย ทำให้การ์ดแต่ละประเภทมีข้อดีและข้อเสียที่ไม่เหมือนใคร"
	},
	"sentences": {
		"astrolabe": {
			"bigtree": "_MISSING_Mammoth Tree",
			"heath": "_MISSING_Heath",
			"marsh": "_MISSING_Marsh",
			"mountain": "_MISSING_Mountain"
		},
		"autocrafter": {
			"addqueue": "_MISSING_Add to queue",
			"cancelqueue": "_MISSING_Cancel queue",
			"description": "_MISSING_Start crafting items without waiting on colonists",
			"header": "_MISSING_Mill Workshop",
			"progress": "_MISSING_Progress",
			"recipecounts": "_MISSING_Items present for up to <b>{0}</b> crafts",
			"recipes": "_MISSING_Recipes",
			"results": "_MISSING_Results",
			"resultstohotbar": "_MISSING_To Hotbar",
			"resultstostockpile": "_MISSING_To Stockpile",
			"selected": "_MISSING_Selected",
			"timepercraft": "_MISSING_Time per craft: {0} seconds",
			"timetocompletion": "_MISSING_Estimated time to completion: <b>{0}</b>",
			"uniqueconstraintwarning": "_MISSING_Can only place one autocrafter per banner",
			"waitingdata": "_MISSING_Waiting on data...",
			"wrongcolony": "_MISSING_Selected workshop is part of another colony"
		},
		"bannerclickedpopup": {
			"deletebanner": "ลบธง",
			"deletecolony": "ลบอาณานิคม",
			"deletecolonydescription": "การลบแบนเนอร์สุดท้ายของอาณานิคมจะลบ npcs ทั้งหมดและทำให้กลุ่มนั้นใช้ไม่ได้ เพื่อยืนยันนี่คือสิ่งที่คุณต้องการ พิมพ์ 'delete' ด้านล่าง",
			"header": "ตัวเลือกธง",
			"noconfirmationdelete": "ละเว้นคำสั่งการลบไม่ได้รับการยืนยัน",
			"placementfail": "ไม่สามารถวางแบนเนอร์ที่ตำแหน่งนี้"
		},
		"bannerplacementpopup": {
			"activecolony": "อาณานิคมที่ใช้งานอยู่: {0}",
			"addbanner": "เพิ่มธง",
			"header": "ตำแหน่งธง",
			"missingcolonykit": "_MISSING_Requires a Colony Starter Kit",
			"missingoutpostbanner": "_MISSING_Requires an Outpost Banner",
			"movebanner": "ย้ายธง",
			"mustbeleader": "_MISSING_Must be the colony leader to adjust banners",
			"opencolonytab": "_MISSING_Manage {0}",
			"startcolony": "เริ่มอาณานิคมใหม่ที่นี่",
			"startoutpost": "_MISSING_Start a new outpost",
			"startoutpostremote": "_MISSING_Start a new outpost"
		},
		"category": {
			"consumables": "_MISSING_Consumables",
			"decorative": "_MISSING_Building Blocks",
			"defense": "_MISSING_Defense",
			"essential": "_MISSING_Essentials",
			"explosives": "_MISSING_Explosives",
			"food": "_MISSING_Food",
			"ingredient": "_MISSING_Ingredients & Luxury",
			"job": "_MISSING_Jobblocks",
			"misc": "_MISSING_Misc",
			"texres": "_MISSING_Textiles & Research"
		},
		"chat": {
			"colonydied": "ชาวอาณานิคมทั้งหมดใน {0} ถูกสังหาร",
			"playerdied": "ผู้เล่น {0} เสียชีวิต"
		},
		"colonymanagement": {
			"colonysettings": {
				"difficulty": "_MISSING_Difficulty",
				"difficulty_peaceful": "_MISSING_Peaceful",
				"difficultylocked": "_MISSING_Locked Difficulty",
				"header": "การตั้งค่าอาณานิคม"
			},
			"diplomacy": {
				"mainbutton": "การทูต",
				"mainheader": "การทูต",
				"ruleaccept": "ยอมรับ",
				"ruleactive": "คล่องแคล่ว",
				"ruleedit": "แก้ไข",
				"rulepending": "รอดำเนินการ",
				"ruleremove": "ลบ"
			},
			"inventoryheader": "อาณานิคม",
			"manageheader": "การจัดการความเป็นเจ้าของ",
			"managejobs": {
				"column_enabled": "เปิดใช้งาน",
				"column_jobtype": "ประเภทงาน",
				"column_total": "ทั้งหมด",
				"column_unfilled": "ไม่สำเร็จ",
				"disable_all": "ปิดการใช้งานทั้งหมด",
				"enable_all": "เปิดใช้งานทั้งหมด",
				"header_text": "<b>{0}</b> แรงงานที่ไม่มีงานทำ งานที่เปิดใช้งาน: <b>{1} / {2}</b> งานที่กรอก: <b>{3} / {1}</b>",
				"mainheader": "จัดการงาน",
				"refresh": "รีเฟรช",
				"set_balanced": "ตั้งสมดุล"
			},
			"manageowners": "จัดการเจ้าของ",
			"nameedit": "แก้ไขชื่ออาณานิคม:",
			"outpost": {
				"create": "_MISSING_Create Outpost",
				"createdescription": "_MISSING_Starting an outpost consumes an Outpost Banner from your inventory (or stockpile).",
				"parentcolony": "_MISSING_Parent Colony:",
				"popupheader": "_MISSING_Outpost Creation",
				"selectparent": "_MISSING_Select Main Colony"
			},
			"ownership": {
				"action": "การกระทำ",
				"connectedplayers": "ผู้เล่นที่เชื่อมต่อ",
				"currentowners": "เจ้าของปัจจุบัน",
				"follower": "ผู้ติดตาม",
				"invite": "เพิ่มเป็นเจ้าของอาณานิคม",
				"kick": "เตะ",
				"leader": "ผู้นำ",
				"leave": "ออกจากอาณานิคม",
				"name": "ชื่อ",
				"role": "บทบาท",
				"settoleader": "ตั้งเป็นผู้นำ"
			},
			"recruit": "_MISSING_Recruit",
			"recruitauto": "รับสมัครตำแหน่งงานอัตโนมัติ",
			"recruitfailedbeds": "<color=#ff2323>ไม่สามารถรับสมัครชาวอาณานิคมใหม่ - มีที่ว่างไม่เพียงพอ</color>",
			"recruitfailedcap": "<color=#ff2323>ไม่สามารถรับสมัครอาณานิคมใหม่ได้ - ครบกำหนดแล้ว</color>",
			"recruitfailednomeals": "<color=#ff2323>ไม่สามารถรับสมัครชาวอาณานิคมใหม่ - มีอาหารไม่เพียงพอในสต็อก</color>",
			"recruitmentamount": "จำนวนชาวอาณานิคมที่จะรับสมัคร:",
			"recruitmentbutton": "รับสมัครชาวอาณานิคม",
			"recruitmentheader": "การรับสมัคร",
			"recruittext3": "ชาวอาณานิคมต้องการอาหารต่อวันและเตียง",
			"recruittext4-2": "การเกณฑ์คนในอาณานิคมคนต่อไปต้องเสียค่าอาหาร {0} มื้อ",
			"recruittext5-2": "มีเตียงสำรอง {0} เตียง และคุณสามารถรับสมัครชาวอาณานิคมเพิ่ม {1} คนก่อนที่จะถึงจำนวนประชากรสูงสุด",
			"recruittext6": "การรับสมัครผู้ตั้งถิ่นฐาน {0} คนต่อไปนั้นฟรี",
			"recruittofillbeds": "รับสมัครเติมเต็มทุกเตียง",
			"recruittofilljobs": "รับสมัครทุกตำแหน่ง",
			"resetcolonypriority2": "รีเซ็ตอาณานิคมที่ใช้งานอยู่",
			"science": {
				"incomingdescription2": "พวกเขาจะแบ่งปันวิทยาศาสตร์กับคุณ",
				"newagreement": "เสนอข้อตกลงทางวิทยาศาสตร์",
				"outgoingdescription2": "คุณให้วิทยาศาสตร์ของคุณแก่พวกเขา",
				"selectcolony": "เลือกอาณานิคมเพื่อส่งวิทยาศาสตร์ไปที่"
			},
			"selectcolony": {
				"currentcolony": "อาณานิคมปัจจุบัน: {0}",
				"headercolonists": "ชาวอาณานิคม",
				"headercolony": "อาณานิคม",
				"headerleader": "ผู้นำ",
				"headerselect": "เลือก",
				"nocolonies": "ไม่มีอาณานิคมที่จะแสดงรายการ",
				"nocoloniesowned": "ไม่มีอาณานิคมที่เป็นเจ้าของในรายการ",
				"nocoloniesthird": "ไม่มีอาณานิคมภายนอกให้แสดงรายการ",
				"othercolonies": "อาณานิคมอื่นๆ",
				"select": "เลือก"
			},
			"start": {
				"create": "สร้างอาณานิคม",
				"defaultkit": "ใช้ชุดเริ่มต้นครั้งแรก",
				"kits": "ชุดที่มีให้ใช้",
				"missingkit": "ขาดชุดเริ่มต้นอาณานิคม",
				"name": "ชื่ออาณานิคม",
				"parentcolony": "อาณานิคมผู้ปกครอง",
				"popupheader": "การสร้างอาณานิคม",
				"usescienceagreement": "โอนวิทยาศาสตร์"
			},
			"startsettings": "การตั้งค่าอาณานิคม",
			"switchcolony2": "เปลี่ยนอาณานิคมที่ใช้งานอยู่เป็น:",
			"trading": {
				"completerule": "สร้างกฎ",
				"completeruleedit": "แก้ไขกฎให้สมบูรณ์",
				"mainheader": "การตั้งค่ากฎการซื้อขายใหม่",
				"newruleinfinite": "กฎการซื้อขายที่ไม่มีที่สิ้นสุดใหม่",
				"newrulelimited": "กฎการซื้อขายที่ จำกัด ใหม่",
				"ruledescription": "ผู้ซื้อขายจะซื้อขาย {0} จาก {1} ถึง {2} หากทั้งสองข้อต่อไปนี้:",
				"ruledescriptionlimit": " เหลือ {0} รายการสำหรับแลกเปลี่ยน",
				"ruleincomingdescr2": "รับ {0} หากพวกเขามีมากกว่า {1} และเรามีน้อยกว่า {2}",
				"rulemaximumgoal": "{0} มีน้อยกว่า: ",
				"rulemaximumtraded": "ข้อเสนอนี้จะส่งสินค้าทั้งหมดไม่เกินจำนวนดังต่อไปนี้: ",
				"ruleminimumthis": "{0} มีมากกว่า: ",
				"ruleoutgoingdescr2": "ส่ง {0} หากเรามีมากกว่า {1} และมีน้อยกว่า {2}",
				"selectcolony": "เลือกอาณานิคมเพื่อแลกเปลี่ยนกับ"
			}
		},
		"commands": {
			"disableachievements": "_MISSING_Achievements have been disabled for this world due to interacting with cheat options",
			"disableachievementsfirst": "_MISSING_To do that, you must first disable achievements by using the '/disableachievements' command",
			"nopermission": "_MISSING_You do not have the permission '{0}' to do that."
		},
		"connectingscreen": {
			"loading": "กำลังโหลด",
			"localhost_fail": "ไม่พบเซิร์ฟเวอร์ Steam/ผู้เล่นเดียว ที่ทำงานบนคอมพิวเตอร์เครื่องนี้ รีโหลดไปที่เมนูหลักใน 5 วินาที",
			"refused": {
				"blacklisted": "คุณอยู่ในบัญชีดำ",
				"incompatible": "เซิร์ฟเวอร์มีปัญหาที่ไม่คาดคิด",
				"invalidpassword": "รหัสผ่านไม่ถูกต้อง",
				"invalidticket": "ตั๋ว Steam ไม่ถูกต้อง",
				"maxplayer": "เซิฟเวอร์เต็ม",
				"misc": "ไม่ทราบสาเหตุ",
				"notonwhitelist": "คุณไม่ได้รับการอนุญาตพิเศษ",
				"versionwrongclient": "รุ่นไม่ตรงกันตามเจ้าของ",
				"versionwrongserver": "เวอร์ชันไม่ตรงกันตามเซิร์ฟเวอร์"
			},
			"refused_main": "การเชื่อมต่อถูกปฏิเสธ {0} กลับสู่เมนูหลักใน 5 วินาที",
			"sp_alreadyrunning2": "เซิร์ฟเวอร์กำลังทำงานอยู่แล้ว กลับไปที่เมนูหลักใน 5 วินาที",
			"stages": {
				"1": "_MISSING_Requested server files table",
				"connectionmade": "_MISSING_Connection made",
				"downloading": "_MISSING_(downloading {0} packets)",
				"fail": "_MISSING_Loading failed, returning to main menu in 5 seconds",
				"final": "_MISSING_Finalizing",
				"loading": "_MISSING_Loading {0} files",
				"local1": "_MISSING_Searching for singleplayer server on this computer",
				"local2": "_MISSING_Searching for online server on this computer",
				"password": "_MISSING_Password required",
				"steamdirect": "_MISSING_Trying to setup direct connection",
				"steamp2p": "_MISSING_Trying to setup p2p connection",
				"timeout": "_MISSING_Connecting timed out. Returning to main menu in 5 seconds",
				"waitingserver": "_MISSING_Starting server in the background"
			}
		},
		"contentmanager": {
			"buttonbrowseworkshop": "เรียกดูเวิร์กชอป",
			"buttoncreateitem": "สร้างรายการ",
			"buttoneditdetails": "แก้ไขรายละเอียด",
			"buttonlistsubscribed": "รายการที่สมัคร",
			"buttonsubmitcontent": "ส่ง",
			"buttonupdatecontent": "อัพเดทเนื้อหา",
			"changelogplaceholder": "เข้าสู่บันทึกการเปลี่ยนแปลงที่นี่...",
			"contenteditheader": "การตั้งค่า/อัปเดตเนื้อหาสำหรับ {0}",
			"contentpath": "เส้นทางเนื้อหา: {0}",
			"contenttypelabel": "ชนิดของเนื้อหา",
			"contenttypes": {
				"itempack": "ไอเทมแพ็ค",
				"misc": "เบ็ดเตล็ด",
				"overhaul": "ยกเครื่องให้เสร็จสมบูรณ์",
				"texturepack": "แพ็คพื้นผิว",
				"unknown": "ไม่รู้จัก",
				"utilities": "สาธารณูปโภค",
				"world": "โลก"
			},
			"description": "_MISSING_Use this menu to upload your mods or created worlds to the Steam Workshop",
			"nocontentpath": "ยังไม่ได้เลือกเส้นทาง",
			"scenariolabel": "ชื่อสถานการณ์",
			"statecommittingchanges": "การเปลี่ยนแปลงที่กระทำ: {0} / {1}",
			"statepreparingconfig": "กำลังเตรียมการกำหนดค่า: {0} / {1}",
			"statepreparingcontent": "กำลังเตรียมเนื้อหา: {0} / {1}",
			"stateuploadingcontent": "กำลังอัปโหลดเนื้อหา: {0} / {1}",
			"stateuploadingpreview": "กำลังอัปโหลดตัวอย่าง: {0} / {1}",
			"thumbnailpath": "เส้นทางรูปย่อ:"
		},
		"controls": {
			"category-debug": "_MISSING_Debug controls",
			"category-firstperson": "_MISSING_First person controls",
			"category-general": "_MISSING_General controls",
			"category-topdown": "_MISSING_Top-down controls",
			"cycle-tool-down": "_MISSING_Select tool below",
			"cycle-tool-left": "_MISSING_Select tool to the left",
			"cycle-tool-right": "_MISSING_Select tool to the right",
			"cycle-tool-up": "_MISSING_Select tool above",
			"decreasefieldofview": "_MISSING_Decrease field of view (cheat)",
			"duplicate-found": "_MISSING_Key already in use.",
			"fireprimary": "_MISSING_Primary action",
			"firesecondary": "_MISSING_Secondary action",
			"flydown": "_MISSING_Fly down (cheat)",
			"holdcrouch": "_MISSING_Crouch (Held)",
			"hotbardown": "_MISSING_Next hotbar spot",
			"hotbarup": "_MISSING_Previous hotbar spot",
			"increasefieldofview": "_MISSING_Increase field of view (cheat)",
			"inventory0": "_MISSING_Hotbar 10",
			"inventory1": "_MISSING_Hotbar 1",
			"inventory2": "_MISSING_Hotbar 2",
			"inventory3": "_MISSING_Hotbar 3",
			"inventory4": "_MISSING_Hotbar 4",
			"inventory5": "_MISSING_Hotbar 5",
			"inventory6": "_MISSING_Hotbar 6",
			"inventory7": "_MISSING_Hotbar 7",
			"inventory8": "_MISSING_Hotbar 8",
			"inventory9": "_MISSING_Hotbar 9",
			"inventorystockpileselectionjump": "_MISSING_Switch selection between Stockpile and Hotbar",
			"jump": "_MISSING_Jump",
			"jumpgamepadtap": "_MISSING_Jump",
			"listening-for-input": "_MISSING_Listening for input...",
			"look": "_MISSING_Aim",
			"movekeyboard": {
				"down": "_MISSING_Move back",
				"left": "_MISSING_Move left",
				"right": "_MISSING_Move right",
				"up": "_MISSING_Move forward"
			},
			"movepad": "_MISSING_Movement",
			"opencolonytab": "_MISSING_Open colony tab",
			"openquickstart": "_MISSING_Open help menu",
			"placemultipleareas": "_MISSING_Chain-place construction areas",
			"resetfieldofview": "_MISSING_Reset field of view (cheat)",
			"rotateobjectleft": "_MISSING_Rotate left",
			"rotateobjectright": "_MISSING_Rotate right",
			"simspeed10x": "_MISSING_Simulation speed x10 (cheat)",
			"simspeed3x": "_MISSING_Simulation speed x3 (cheat)",
			"simspeednormal": "_MISSING_Simulation speed reset (cheat)",
			"simspeedpause": "_MISSING_Simulation speed pause (cheat)",
			"sprint": "_MISSING_Sprint",
			"sprintgamepadheld": "_MISSING_Sprint",
			"stockpilesecondaryaction": "_MISSING_Stockpile entry secondary action",
			"takescreenshot": "_MISSING_Take screenshot",
			"toggleautofocus": "_MISSING_Toggle autofocus (cheat)",
			"togglechat": "_MISSING_Toggle chat",
			"togglecrouch": "_MISSING_Crouch (Toggle)",
			"toggledevconsole": "_MISSING_Toggle dev log (cheat)",
			"toggledevmenu": "_MISSING_Toggle dev menu (cheat)",
			"toggleextrasmooth": "_MISSING_Toggle smoothed aim (cheat)",
			"togglefly": "_MISSING_Toggle flying (cheat)",
			"togglefocuspoint": "_MISSING_Toggle locked aim (cheat)",
			"toggleinterface": "_MISSING_Toggle interface",
			"toggleinventory": "_MISSING_Toggle inventory",
			"togglestats": "_MISSING_Toggle statistics view",
			"toggletorch": "_MISSING_Toggle torch",
			"topdown-reverse-zoom-toggle": "_MISSING_Reverse zoom direction",
			"topdown-rotate-camera-left": "_MISSING_Rotate camera left",
			"topdown-rotate-camera-right": "_MISSING_Rotate camera right",
			"topdown-zoom-in": "_MISSING_Zoom in",
			"topdown-zoom-out": "_MISSING_Zoom out"
		},
		"escapemenu": {
			"back": "กลับ",
			"info": "ข้อมูล",
			"quitdesktop": "ออกจากเกม",
			"quitmain": "กลับเมนูหลัก",
			"settings": "การตั้งค่า"
		},
		"failsafe": {
			"current": "_MISSING_Current Sacred Points storage: {0} out of {1}",
			"damage": "_MISSING_Triggering the Sacred Failsafe will cause {0} damage",
			"futurewave": "_MISSING_The Failsafe will reduce the total HP of incoming monsters by {0:P0} for the next night",
			"header": "_MISSING_Failsafe",
			"nextavailable": "_MISSING_The Failsafe will be available again after the next night",
			"statusactive": "_MISSING_Status: Sacred Failsafe has been activated",
			"statusavailable": "_MISSING_Status: Sacred Failsafe is available",
			"trigger": "_MISSING_Trigger",
			"wave": "_MISSING_The current threat level is {0} and will spawn monsters with a total HP of {1}",
			"wavereduced": "_MISSING_The total HP of incoming monsters will be reduced by {0:P0} the next night"
		},
		"firstpersonstats": {
			"ammocount": "กระสุน:",
			"bedcount": "เตียงนอน:",
			"colonistcount": "ชาวอาณานิคม:",
			"colonypoints": "คะแนน:",
			"laborercount": "ว่างงาน:",
			"mealstorage": "อาหารทั้งหมด:",
			"threatlevel": "_MISSING_Threat Level:",
			"time_day_v2": "_MISSING_Day {0}, {1}:00"
		},
		"general": {
			"apply": "นำมาใช้",
			"back": "กลับ",
			"close": "ปิด",
			"delete": "ลบ",
			"description": "คำอธิบาย",
			"edit": "แก้ไข",
			"enabled": "เปิดใช้งาน",
			"gamepadtextinputalphanumeric": "_MISSING_Only alphabet letters and numbers are accepted.",
			"high": "สูง",
			"inputplaceholder": "ใส่ข้อความ...",
			"inputplaceholder_search": "ป้อนข้อความเพื่อค้นหา...",
			"low": "ต่ำ",
			"next": "ถัดไป",
			"no": "ไม่",
			"none": "ไม่มี",
			"normal": "ปกติ",
			"previous": "ก่อนหน้า",
			"quote_close": "_MISSING_”",
			"quote_open": "_MISSING_”",
			"randomize": "_MISSING_Randomize",
			"reset": "รีเซ็ต",
			"select": "เลือก",
			"selected": "เลือกแล้ว",
			"veryhigh": "สูงมาก",
			"yes": "ใช่"
		},
		"infomenu": {
			"changelog": "บันทึกการเปลี่ยนแปลง",
			"credits": "เครดิต",
			"quickstart": "เริ่มต้นอย่างรวดเร็ว"
		},
		"mainmenu": {
			"back": "กลับ",
			"contentmanager": "จัดการมอด",
			"continue": "_MISSING_Continue",
			"info": "ข้อมูล",
			"multiplayer": "ผู้เล่นหลายคน",
			"quit": "ออก",
			"settings": "ตั้งค่า"
		},
		"multiplayermenu": {
			"colonistcount": "นับอาณานิคม",
			"connectlocal": "เชื่อมต่อกับเซิร์ฟเวอร์ท้องถิ่น",
			"header_friends": "เพื่อน",
			"header_history": "ประวัติ",
			"header_internet": "อินเทอร์เน็ต",
			"header_lan": "แลน",
			"ipaddress": "ที่อยู่",
			"join": "เข้าร่วม",
			"mods": "มอด",
			"passworded": "รหัสผ่าน",
			"refresh2": "รีเฟรช",
			"refreshing": "กำลังรีเฟรช...",
			"refreshquick": "รีเฟรชด่วน",
			"selectedserver": "เซิร์ฟเวอร์ที่เลือก",
			"serverping": "ปิง",
			"serverplayers": "ผู้เล่น",
			"servers": "เซิร์ฟเวอร์",
			"showempty": "แสดงว่าว่าง",
			"showfull": "แสดงเต็ม",
			"showincompatible": "แสดงว่าเข้ากันไม่ได้",
			"version": "เวอร์ชั่น"
		},
		"notifications": {
			"delete": "_MISSING_Delete notification",
			"header": "_MISSING_Notifications",
			"missingplayerammo": "_MISSING_<color=#ff2323>Using {0} requires some {1} to be in the inventory!</color>",
			"npc_died": {
				"banner": "_MISSING_A monster at the banner",
				"command": "_MISSING_Command usage",
				"excess": "_MISSING_And {0} more died since, anonymously.",
				"individual": "_MISSING_{0}: A colonist with job {1} died from: {2}",
				"main": "_MISSING_{0} colonists died in outpost {1}!",
				"misc": "_MISSING_Unkown reasons",
				"monster": "_MISSING_A monster",
				"npc": "_MISSING_A colonist",
				"player": "_MISSING_A player",
				"starving": "_MISSING_Starvation",
				"trap": "_MISSING_A Trap"
			},
			"science": {
				"entry": "_MISSING_{0}: Completed {1}",
				"main": "_MISSING_Science completed!"
			},
			"siegemode": {
				"disabled": "_MISSING_{0}: Exited siege mode",
				"enabled": "_MISSING_{0}: Entered siege mode",
				"main": "_MISSING_Siege mode triggered in outpost {0}!"
			}
		},
		"npcs": {
			"pipliz": {
				"alchemist": "_MISSING_Alchemist",
				"alkanetfarmer": "_MISSING_Alkanet Farmer",
				"artist": "_MISSING_Artist",
				"barleyfarmer": "_MISSING_Barley Farmer",
				"beekeeper": "_MISSING_Beekeeper",
				"berryfarmer": "ชาวไร่เบอร์รี่",
				"blastfurnace": "_MISSING_Blast Furnace Operator",
				"bloomeryjob": "หลอมเหล็ก",
				"builder": "ช่างก่อสร้าง",
				"builderreplacer": "_MISSING_Replace Builder",
				"cabbagefarmer": "_MISSING_Cabbage Farmer",
				"chestmaker": "_MISSING_Chestmaker",
				"chickenfarmer": "_MISSING_Chicken Farmer",
				"composter": "_MISSING_Composter",
				"constructor": "คนงานก่อสร้าง",
				"cook": "พ่อครัว",
				"coppersmith": "_MISSING_Copper Smith",
				"cottonengine": "_MISSING_Cotton Engine Operator",
				"cottonfarmer": "_MISSING_Cotton Farmer",
				"digger": "ผู้ขุด",
				"diggerspecial": "_MISSING_Specific Digger",
				"dyer": "_MISSING_Dyer",
				"engineer": "_MISSING_Engineer",
				"firepit": "_MISSING_Primitive Cook",
				"fisherman": "ชาวประมง",
				"flaxfarmer": "ชาวไร่ลินิน",
				"fletcher": "_MISSING_Fletcher",
				"forester": "คนปลูกไม้า",
				"glassblower": "_MISSING_Glassblower",
				"grinder": "เครื่องบด",
				"guardbowday": "ยามธนูเวลาตอนเช้า",
				"guardbownight": "ยามธนูเวลากลางคืน",
				"guardcrossbowday": "ยามหน้าไม้เวลากลางวัน",
				"guardcrossbownight": "ยามหน้าไม้เวลากลางคืน",
				"guardgrenadeday": "_MISSING_Day Grenade Launcher Guard",
				"guardgrenadenight": "_MISSING_Night Grenade Launcher Guard",
				"guardhandcannonday": "_MISSING_Day Handcannon Guard",
				"guardhandcannonnight": "_MISSING_Night Handcannon Guard",
				"guardmusketday": "_MISSING_Day Musket Guard",
				"guardmusketnight": "_MISSING_Night Musket Guard",
				"guardpoison": "_MISSING_Poison Guard",
				"guardslingerday": "ยามสลิงเกอร์เวลากลางวัน",
				"guardslingernight": "ยามสลิงเกอร์เวลากลางคืน",
				"gunsmith": "_MISSING_Gunsmith",
				"hempfarmer": "_MISSING_Hemp Farmer",
				"hollyhockfarmer": "_MISSING_Hollyhock Farmer",
				"jeweller": "_MISSING_Jeweler",
				"jobblockcrafter": "_MISSING_Job-block Crafter",
				"jobblockcrafteradvanced": "_MISSING_Advanced Job-block Crafter",
				"kilnjob": "เตาถ่าน",
				"laborer": "กรรมกร",
				"metallathe": "_MISSING_Metal Lathe Operator",
				"minerjob": "คนขุดแร่",
				"networkplayer": "ผู้เล่น",
				"papermaker": "_MISSING_Papermaker",
				"potter": "_MISSING_Potter",
				"printingpress": "_MISSING_Printing Press Operator",
				"researcher": "_MISSING_Researcher",
				"roper": "_MISSING_Rope Maker",
				"sanctifier": "_MISSING_Sanctifier",
				"scribe": "_MISSING_Scribe",
				"smelter": "โรงหลอม",
				"stonemason": "ช่างหิน",
				"tabulator": "_MISSING_Tabulating Machine Operator",
				"tailor": "ช่างตัดเสื้อ",
				"tanner": "_MISSING_Tanner",
				"tinkerer": "_MISSING_Tinkerer",
				"trader": "เทรดเดอร์",
				"trapfixer": "_MISSING_Trapfixer",
				"watergatherer": "คนเก็บน้ำ",
				"waterpump": "_MISSING_Waterpump Worker",
				"wheatfarmer": "ชาวนาข้าวสาลี",
				"wisteriafarmer": "_MISSING_Wisteria Farmer",
				"wolfsbanefarmer": "_MISSING_Wolfsbane Farmer",
				"woodcutter": "คนปลูกและตัดต้นไม้",
				"writer": "นักเขียน"
			}
		},
		"pipliz": {
			"alarmbell": {
				"description": "_MISSING_Unlocks the Alarm Bell, which will ring a bell when walked upon by a monster",
				"name": "_MISSING_Alarm Bell"
			},
			"animalcarcass": {
				"description": "_MISSING_Provides a source for animal carcasses",
				"name": "_MISSING_Local Animal Carcass"
			},
			"anvil": {
				"description": "_MISSING_Unlocks the Anvil, an important source of more advanced products like Copper Tools",
				"name": "_MISSING_Anvil"
			},
			"archery": {
				"description": "_MISSING_Unlocks archers and fletchers, a more effective protection against monsters.",
				"name": "_MISSING_Archery"
			},
			"artist": {
				"description": "_MISSING_Unlocks a new job that is completely dedicated to aesthetics",
				"name": "_MISSING_Artist"
			},
			"astrolabe": {
				"description": "_MISSING_Unlocks the astrolabe; a navigation tool that helps find biomes",
				"name": "_MISSING_Astrolabe"
			},
			"blastfurnace": {
				"description": "_MISSING_Unlocks a rapid way to smelt advanced metals.",
				"name": "_MISSING_Blast Furnace"
			},
			"brass": {
				"description": "_MISSING_Unlocks brass, a relatively soft alloy. It’s not suited for weapons or tools, but its malleability makes it perfect for small detailed parts. It requires zinc, which can be purchased or mined below mammoth trees. ",
				"name": "_MISSING_Brass"
			},
			"bread": {
				"description": "_MISSING_Unlocks the making of bread. Use grindstones to make flour, which can then be used by the cook to make bread.",
				"name": "_MISSING_Bread"
			},
			"bricks": {
				"description": "_MISSING_Allows baking clay into new types of blocks",
				"name": "_MISSING_Bricks"
			},
			"bronze": {
				"description": "_MISSING_Unlocks a way to make copper stronger, by mixing it with the rare and valuable tin",
				"name": "_MISSING_Bronze Age"
			},
			"bronzelockbox": {
				"description": "_MISSING_Unlocks the Bronze Lockbox. Improved version of the Copper Lockbox. More storage, more efficiency, less threatening.",
				"name": "_MISSING_Bronze Lockbox"
			},
			"caltrop": {
				"description": "_MISSING_Unlocks a trap that once loaded will slow monsters below it",
				"name": "_MISSING_Caltrops"
			},
			"chestluxury": {
				"description": "_MISSING_Unlocks Luxury Chests, which are necessary to unlock advanced technology.",
				"name": "_MISSING_Luxury Chest"
			},
			"chestprestige": {
				"description": "_MISSING_Abandon all hope of reward and proportion, ye who enter here! Prestige Chests are necessary for Prestige Science. It’s a stretch goal for enthusiastic colonies.",
				"name": "_MISSING_Prestige Chest"
			},
			"chestresource": {
				"description": "_MISSING_Unlocks Science Chests, which are necessary to unlock advanced technology",
				"name": "_MISSING_Science Chest"
			},
			"chickenmeal": {
				"description": "_MISSING_Unlocks a more complex meal which yields more Sacred Points when consumed by colonists",
				"name": "_MISSING_Chicken Meals"
			},
			"classical": {
				"description": "_MISSING_Revive the way the ancients built",
				"name": "_MISSING_Classical Architecture"
			},
			"compass": {
				"description": "_MISSING_Unlocks the compass; a navigation tool to find back your home",
				"name": "_MISSING_Compass"
			},
			"constructionbuilder": {
				"description": "_MISSING_Unlock builder areas for the construction worker",
				"name": "_MISSING_Builder"
			},
			"constructiondigger": {
				"description": "_MISSING_Unlock digger areas for the construction worker",
				"name": "_MISSING_Digger"
			},
			"constructiondiggerspecial": {
				"description": "_MISSING_Unlock advanced construction areas",
				"name": "_MISSING_Advanced Construction"
			},
			"cook": {
				"description": "_MISSING_Unlocks the cook and the fisherman, new sources of meals for your colonists",
				"name": "_MISSING_Cook"
			},
			"copperlockbox": {
				"description": "_MISSING_Unlocks the Copper Lockbox. While placed it increases the colony point capacity. Warning: every placed lockbox will lure more monsters to your colony!",
				"name": "_MISSING_Copper Lockbox"
			},
			"cotton": {
				"description": "_MISSING_Unlocks a source of high quality textiles. Cotton plants only grow in heaths.",
				"name": "_MISSING_Cotton"
			},
			"crossbow": {
				"description": "_MISSING_More powerful archery",
				"name": "_MISSING_Crossbows"
			},
			"dyeing": {
				"description": "_MISSING_Learn to grow flowers in marshes, allowing you to add color to your world.",
				"name": "_MISSING_Dyeing"
			},
			"elevator": {
				"description": "_MISSING_Unlocks elevator production, useful for traversing vertical distances",
				"name": "_MISSING_Elevator"
			},
			"elevatorhorizontal": {
				"description": "_MISSING_Unlocks rail production, useful for traversing horizontal distances",
				"name": "_MISSING_Rails"
			},
			"engineer": {
				"description": "_MISSING_Unlocks the engineer and the trapfixer. The engineer makes traps and their ammo, which can be used to fight monsters. The trapfixer will load and reload nearby traps.",
				"name": "_MISSING_Engineer"
			},
			"explosives": {
				"description": "_MISSING_Enables the purchasing of bombs at the Merchant's Hub",
				"name": "_MISSING_Explosive Imports"
			},
			"explosivesadvanced": {
				"description": "_MISSING_Enables the purchasing of shaped  charges and fuses at the Merchant's Hub",
				"name": "_MISSING_Advanced Explosives"
			},
			"explosivescrafting": {
				"description": "_MISSING_Enables the production of explosives at the engineer",
				"name": "_MISSING_Explosive Crafting"
			},
			"failsafe": {
				"description": "_MISSING_Unlocks the Sacred Failsafe, an emergency tool that uses Sacred Points to eliminate monsters",
				"name": "_MISSING_Sacred Failsafe"
			},
			"farming": {
				"description": "_MISSING_Unlocks the wheat farmer. Wheat will grow in importance as food over time.",
				"name": "_MISSING_Wheat Farming"
			},
			"fence": {
				"description": "_MISSING_Could be very practical, but is mostly aesthetic.",
				"name": "_MISSING_Fence"
			},
			"flowerbox": {
				"description": "_MISSING_Spread some permanent cheer",
				"name": "_MISSING_Flower Box"
			},
			"furnace": {
				"description": "_MISSING_Unlocks the smelter, a worker who processes ores",
				"name": "_MISSING_Smelter"
			},
			"glassblower": {
				"description": "_MISSING_Unlocks a way to craft glass",
				"name": "_MISSING_Glassblower"
			},
			"glider": {
				"description": "_MISSING_Unlocks glider production, allowing unpowered flight from higher points",
				"name": "_MISSING_Glider"
			},
			"glidersteel": {
				"description": "_MISSING_Unlocks a launcher that quickly shoots gliders to tremendous heights.",
				"name": "_MISSING_Launched Steel Glider"
			},
			"goldenstatue": {
				"description": "_MISSING_Unlocks the Threat Banner, which will attract monsters from other outposts to the one it's placed in.",
				"name": "_MISSING_Threat Banner"
			},
			"grassdirt": {
				"description": "_MISSING_Provides a source for grass and dirt",
				"name": "_MISSING_Grass & Dirt Production"
			},
			"grenadelauncher": {
				"description": "_MISSING_Unlocks a powerful weapon which can eliminate groups of enemies at a distance.",
				"name": "_MISSING_Grenade Launcher"
			},
			"gunpowder": {
				"description": "_MISSING_Unlocks a powerful new ingredient",
				"name": "_MISSING_Gunpowder"
			},
			"guntrap": {
				"description": "_MISSING_Unlocks a powerful trap which does enormous amounts of damage.",
				"name": "_MISSING_Cannon Trap"
			},
			"handcannon": {
				"description": "_MISSING_Unlocks a powerful, short-range weapon",
				"name": "_MISSING_Handcannon"
			},
			"hemp": {
				"description": "_MISSING_Unlocks the cultivation of hemp plants in marshes as well as purchasing it. Leads towards processing it into ropes and paper.",
				"name": "_MISSING_Hemp"
			},
			"iron": {
				"description": "_MISSING_A major step forward for your colony, unlocking a new material which is required in many items",
				"name": "_MISSING_Iron Age"
			},
			"jewellery": {
				"description": "_MISSING_Unlocks the Jeweler, who creates delicate things",
				"name": "_MISSING_Jeweler"
			},
			"jewelry": {
				"description": "_MISSING_Unlocks jewelry, a good product for trade",
				"name": "_MISSING_Jewelry"
			},
			"lanterns": {
				"description": "_MISSING_Unlocks lanterns, useful for lighting up places",
				"name": "_MISSING_Lanterns"
			},
			"lathe": {
				"description": "_MISSING_Unlocks a complex machine which allows colonists to rapidly make detailed metal parts.",
				"name": "_MISSING_Metal Lathe"
			},
			"miner": {
				"description": "_MISSING_Unlock the miner job recipe at the tinkerer. When placed on a dark stone block, a colonist will come to mine that material continuously.",
				"name": "_MISSING_Miner"
			},
			"monocular": {
				"description": "_MISSING_Unlocks a nifty tool which can be used to observe things in the distance",
				"name": "_MISSING_Monocular"
			},
			"mudbricks": {
				"description": "_MISSING_Unlocks mudbricks, a cheap and simple building material",
				"name": "_MISSING_Mudbricks"
			},
			"musket": {
				"description": "_MISSING_Unlocks a new gunpowder weapon. Does less damage than a handcannon but the ammo is cheaper, it has a larger range and it’s quicker to reload.",
				"name": "_MISSING_Musket"
			},
			"nitro": {
				"description": "_MISSING_Unlocks a highly explosive compound essential for smokeless powder. It’s a lot less messy than traditional gunpowder, allowing for the development of more sophisticated firearms with many moving parts.",
				"name": "_MISSING_Nitrocellulose"
			},
			"npcshop": {
				"description": "_MISSING_Unlocks the Grocery Shop, a place where colonists can receive their daily meals. If none are found, they'll visit the banner.",
				"name": "_MISSING_Grocery Shop"
			},
			"outposts": {
				"description": "_MISSING_Unlocks Outpost Banners. They can be placed to expand the colony, both close and further away.",
				"name": "_MISSING_Outposts"
			},
			"paint": {
				"description": "_MISSING_Recolor some aesthetics",
				"name": "_MISSING_Paint"
			},
			"papermaking": {
				"description": "_MISSING_Unlocks making paper from hemp, a key part towards scientific progress",
				"name": "_MISSING_Paper Production"
			},
			"poison": {
				"description": "_MISSING_Unlocks poison processing, useful for inflicting damage to monsters over time. Wisteria plants can only be grown in heaths. Each wisteria harvester needs 10 wisteria plants nearby to function well.",
				"name": "_MISSING_Poison"
			},
			"porridge": {
				"description": "_MISSING_Unlocks combining water and wheat into a new meal type",
				"name": "_MISSING_Porridge"
			},
			"pottery": {
				"description": "_MISSING_Unlocks pottery, used to carry things around, and earthenware that can be sold",
				"name": "_MISSING_Pottery"
			},
			"prestige1": {
				"description": "_MISSING_A goal to organize and measure the best of our energies and skills!",
				"name": "_MISSING_Prestige I"
			},
			"prestige2": {
				"description": "_MISSING_It’s not the destination that matters: it’s the journey.",
				"name": "_MISSING_Prestige II"
			},
			"prestige3": {
				"description": "_MISSING_This place is a place of honor. A highly esteemed deed is commemorated here.",
				"name": "_MISSING_Prestige III"
			},
			"prestige4": {
				"description": "_MISSING_The last mile is the longest!",
				"name": "_MISSING_Prestige IV"
			},
			"prestige5": {
				"description": "_MISSING_Congratulations! You successfully completed all stretch goals.",
				"name": "_MISSING_Prestige V"
			},
			"printingpress": {
				"description": "_MISSING_Unlocks the printing press, a complex machine that allows you to scale up the production of Books of Knowledge. Also unlocks brass precision parts, which are required for a lot of other machines.",
				"name": "_MISSING_Printing Press"
			},
			"projectiletrap": {
				"description": "_MISSING_Unlocks a trap that once loaded will shoot sideways at strong monsters",
				"name": "_MISSING_Projectile Trap"
			},
			"recursiveknowledge": {
				"description": "_MISSING_Helps make books by using books so you can make more books",
				"name": "_MISSING_Recursive Self-Improvement"
			},
			"researcher": {
				"description": "_MISSING_Unlocks the researcher, who will do research using nearby bookcases to progress science",
				"name": "_MISSING_Researcher"
			},
			"roofs": {
				"description": "_MISSING_An attractive way to cover your buildings",
				"name": "_MISSING_Tiled Roofs"
			},
			"ropes": {
				"description": "_MISSING_Unlocks an ingredient with many uses",
				"name": "_MISSING_Ropes"
			},
			"ropetrap": {
				"description": "_MISSING_Unlocks a trap that freezes nearby monsters for 10 seconds when one monster passes over it.",
				"name": "_MISSING_Rope Trap"
			},
			"sacredhouse": {
				"description": "_MISSING_Unlocks the Sacred Point Storage, to extend the amount of Sacred Points which can be used by the Failsafe",
				"name": "_MISSING_Sacred Point Storage"
			},
			"scribe": {
				"description": "_MISSING_Unlocks the scribe, who studies scrolls to gain new insights. A scribe requires 10 Scrolls Shelves nearby. The scribe empties them, but they automatically fill themselves up again over time.",
				"name": "_MISSING_Scribe"
			},
			"signs": {
				"description": "_MISSING_Time to put your name on things",
				"name": "_MISSING_Signs"
			},
			"statistics": {
				"description": "_MISSING_Unlocks the Statistics Board. When placed and used, it gives insights into the activity of your colony.",
				"name": "_MISSING_Statistics Board"
			},
			"steel": {
				"description": "_MISSING_Unlocks steel, lead and mineral oil. These resources are necessary for the construction of more modern machinery. Lead ore is found in marshes, and coal is located below mammoth trees.",
				"name": "_MISSING_Steel, Lead and Mineral Oil"
			},
			"steellockbox": {
				"description": "_MISSING_Unlocks a lockbox with more capacity.",
				"name": "_MISSING_Steel Lockbox"
			},
			"steeltools": {
				"description": "_MISSING_Unlocks a more durable tool which allows colonists to do their work more efficiently.",
				"name": "_MISSING_Steel Tools"
			},
			"stonemason": {
				"description": "_MISSING_Unlocks the stonemason, useful for adding variety to buildings",
				"name": "_MISSING_Stonemason"
			},
			"streetlight": {
				"description": "_MISSING_Much fancier than torches",
				"name": "_MISSING_Streetlights"
			},
			"tabulator": {
				"description": "_MISSING_Unlocks a complex machine which processes data and stores it in punched-cards.",
				"name": "_MISSING_Tabulating Machine"
			},
			"tailoring": {
				"description": "_MISSING_Unlocks the tailor, a worker who can turn flax into linen and other items. Linen is a good source of colony points",
				"name": "_MISSING_Tailor"
			},
			"tanner": {
				"description": "_MISSING_Unlocks the tanner, a worker who is vital in the production of leather and, later, parchment",
				"name": "_MISSING_Tanner"
			},
			"toolshop": {
				"description": "_MISSING_Unlocks the Tool Distribution Table, a place where colonists will go to take tools when used. If none are found, they'll go to the banner.",
				"name": "_MISSING_Tool Distribution"
			},
			"topdownviewtrigger": {
				"description": "_MISSING_Unlocks the Overseer's Desk. This allows you to view and manage your colony from a top-down perspective and grants access to Blueprints",
				"name": "_MISSING_Overseer's Desk"
			},
			"trader": {
				"description": "_MISSING_Used to accelerate trade deals between colonies. Not used for trading with outposts; intended for multiplayer.",
				"name": "_MISSING_Trader"
			},
			"trading": {
				"description": "_MISSING_Unlocks the Merchant's Hub, a place where you can buy and sell items",
				"name": "_MISSING_Merchant's Hub"
			},
			"waterpump": {
				"description": "_MISSING_Allows gathering water away from water sources",
				"name": "_MISSING_Water pumping"
			},
			"watersponge": {
				"description": "_MISSING_Removes water in its local area in a deeply realistic way",
				"name": "_MISSING_Archimedean Screw"
			},
			"writer": {
				"description": "_MISSING_Unlocks the writer, parchment and scrolls of knowledge. These are important to complete more advanced science.",
				"name": "_MISSING_Writer"
			}
		},
		"popup": {
			"areaselection": {
				"close": "ปิด",
				"descriptionshort": "_MISSING_Remove this area?",
				"header": "เมนูพื้นที่",
				"remove": "ลบพื้นที่",
				"size": "_MISSING_Area size: <b>{0}</b>",
				"workertype": "_MISSING_Worker type: <b>{0}</b>"
			},
			"death": {
				"description": "คุณเสียชีวิต.",
				"respawn": "เกิดใหม่"
			},
			"inventory": {
				"availableamount2": "ในคลังสินค้า",
				"craftingstockpile": "คลังสินค้า",
				"madeintooltip": "ผลิตใน:",
				"madeintooltippurchasable": "_MISSING_Purchasable at the Merchant Hub for {0} points",
				"noactivecolony": "ไม่มีอาณานิคมที่ใช้งานอยู่!",
				"science": {
					"available": "มีอยู่",
					"completed": "เสร็จสมบูรณ์",
					"completeunlock": "เสร็จสมบูรณ์",
					"conditioncolonistcount": "ชาวอาณานิคม",
					"conditioncolonistcountdescription": "จำนวนอาณานิคมที่ต้องการ",
					"conditionpointreq": "คะแนนอาณานิคม",
					"conditionpointreqdescription1": "ข้อกำหนดคะแนนโคโลนี",
					"conditionpointreqdescription2": "ที่จำเป็น: {0}",
					"conditionpointreqdescription3": "มีอยู่: {0}",
					"conditionscientistrequires": "ต้องใช้ {0}",
					"dependencies": "เทคโนโลยีที่จำเป็น:",
					"followups": "_MISSING_Followup technologies:",
					"header": "วิทยาศาสตร์",
					"recipeunlocknpcgroup": "ปลดล็อค {0}",
					"recipeunlockoriginjob": "ผลิตที่ {0}",
					"recipeunlockoriginplayer": "ทำโดยผู้เล่น",
					"recipeunlocks": "ปลดล็อคสูตร:",
					"threat": "_MISSING_Increases Monster Threat by {0}",
					"unavailable": "ไม่พร้อมใช้งาน"
				},
				"searchfieldplaceholder": "ป้อนตัวกรองการค้นหา...",
				"stats": {
					"auto-scale": "มาตราส่วนอัตโนมัติ",
					"entry-beds": "เตียงนอน",
					"entry-meals": "มื้ออาหารทั้งหมด",
					"entry-npccount": "ชาวอาณานิคม",
					"entry-points": "คะแนนอาณานิคม",
					"entry-sanctified": "_MISSING_Sacred Points",
					"entry-unemployed": "ว่างงาน",
					"hide-all": "ซ่อนทั้งหมด",
					"only-changed": "เฉพาะรายการเปลี่ยน",
					"scale": "มาตราส่วน:",
					"scale-linear": "เชิงเส้น",
					"scale-log": "บันทึก",
					"show-all": "แสดงทั้งหมด",
					"time1day": "วัน",
					"time24day": "24 วัน",
					"time4day": "4 วัน",
					"type-colony": "อาณานิคม",
					"type-consumption": "_MISSING_Consumption",
					"type-consumption-col": "_MISSING_Consumption (Colony)",
					"type-consumption-out": "_MISSING_Consumption (Outpost)",
					"type-idle-jobs": "เวลาว่างงาน",
					"type-idle-jobs-col": "_MISSING_Idle Job Time (Colony)",
					"type-idle-jobs-out": "_MISSING_Idle Job Time (Outpost)",
					"type-itempoints": "แต้มไอเทม",
					"type-outpost": "_MISSING_Outpost",
					"type-production": "_MISSING_Production",
					"type-production-col": "_MISSING_Production (Colony)",
					"type-production-out": "_MISSING_Production (Outpost)",
					"type-stockpile": "คลังสินค้า",
					"type-tooluse": "_MISSING_Tool Use",
					"type-tooluse-col": "_MISSING_Tool Use (Colony)",
					"type-tooluse-out": "_MISSING_Tool Use (Outpost)",
					"type-trade-in": "การค้าขาเข้า",
					"type-trade-out": "การค้าขาออก"
				},
				"tooltip": {
					"and": "และ",
					"craftingtime": "_MISSING_Crafting time: {0} seconds",
					"craftingtimetooled": "_MISSING_Crafting time with {0}: {1} seconds",
					"needs": "ความต้องการ: ",
					"nothing": "ไม่มีอะไร"
				},
				"trashicon": "_MISSING_Drop items here to trash them",
				"upgrades": {
					"header": "คะแนนอาณานิคม",
					"preamble2": "<i>คะแนนปัจจุบัน / ความจุ</i>",
					"table": {
						"cost": "ค่าใช้จ่าย",
						"current": "หมุนเวียน",
						"levels": "ระดับ",
						"name": "อัพเกรดชื่อ",
						"next": "ถัดไป"
					},
					"upgradebutton": "อัพเกรด"
				}
			},
			"itemselector": {
				"description": "เลือกประเภทรายการที่จะใช้",
				"header": "การเลือกรายการ"
			},
			"limits": {
				"allreset": "การตั้งค่าทั้งหมด",
				"allzero": "ตั้งศูนย์ทั้งหมด",
				"description": "ชาวอาณานิคมจะทำงานจนกว่าจะถึงจำนวนที่กำหนดไว้ในคลังสินค้า",
				"group1": "_MISSING_Select Limits Group",
				"group2": "_MISSING_Select one of multiple groups for this specific worker. Adjusting limits will adjust them for all workers of this type with the same group.",
				"hoverpriority": {
					"a": "ลำดับความสำคัญในการประดิษฐ์",
					"b": "สูตรที่มีลำดับความสำคัญ +++ ถูกสร้างขึ้นก่อน\nสูตรอาหารที่มีลำดับความสำคัญ + จะถูกประดิษฐ์ขึ้นเป็นลำดับสุดท้าย"
				},
				"waitingdata": "รอข้อมูล...",
				"wrongcolony": "งานหัตถกรรมที่เลือกเป็นส่วนหนึ่งของอาณานิคมอื่น"
			},
			"merchantui": {
				"buy": "_MISSING_Purchase",
				"buy1": "_MISSING_Buy 1",
				"buy25": "_MISSING_Buy 25",
				"buy5": "_MISSING_Buy 5",
				"buytext": "_MISSING_Purchase {0} for {1} points",
				"buytext2": "_MISSING_Current funds allow for {0} purchase(s)",
				"currentpoints": "_MISSING_Current Points: {0} / {1}",
				"description": "_MISSING_Buy/sell items for Points",
				"header": "_MISSING_Merchant trading",
				"sell": "_MISSING_Sell",
				"sell1": "_MISSING_Sell 1",
				"sell25": "_MISSING_Sell 25",
				"sell5": "_MISSING_Sell 5",
				"selltext": "_MISSING_Sell {0} for {1} points",
				"selltext2": "_MISSING_Current storage allows for {0} sale(s)"
			},
			"npccontext": {
				"colony": "_MISSING_Colony:",
				"fire": "_MISSING_Expel",
				"header": "_MISSING_Colonist Info",
				"job": "_MISSING_Job:",
				"name": "_MISSING_Name:",
				"showgoal": "_MISSING_Mark goals"
			},
			"quickstart": {
				"closetoggle": "อย่าแสดงสิ่งนี้อีก",
				"next": "ถัดไป",
				"previous": "ก่อนหน้า"
			},
			"signs": {
				"apply": "_MISSING_Apply",
				"edit": "_MISSING_Edit",
				"header": "_MISSING_Sign"
			},
			"toolconstruction": {
				"currentshape": "_MISSING_<i>Current Shape</i>: <b>{0}</b>",
				"description": "เลือกประเภทของพื้นที่ที่คุณต้องการสร้าง",
				"header": "เครื่องมือก่อสร้าง",
				"shapemenudescription": "_MISSING_Select the shape to use for the next areas",
				"shapes": {
					"FullBox": "_MISSING_Solid Box",
					"HollowBox": "_MISSING_Hollow Box",
					"SolidCylinder": "_MISSING_Solid Cylinder",
					"Walls": "_MISSING_Walls",
					"WallsCylinder": "_MISSING_Cylindrical Walls"
				}
			},
			"tooljob": {
				"barleya": "_MISSING_Feed for chickens",
				"barleyfarmer": "_MISSING_Barley Farmer",
				"beekeeper": "_MISSING_Beekeeper",
				"beekeepera": "_MISSING_Keeps bees for candle production",
				"berrya": "อาหารที่ง่ายและรวดเร็ว เริ่มด้วยสิ่งนี้!",
				"berryfarmer": "ชาวไร่เบอร์รี่",
				"berryfarmertool": "เครื่องมือเกษตรกรเบอร์รี่",
				"buildera": "เติมเต็มพื้นที่ของโลก",
				"builderarea": "_MISSING_Build All",
				"builderb": "เปิดเมนูเพื่อเลือกประเภท จากนั้นเลือกพื้นที่ที่จะเติม",
				"builderreplacer": "_MISSING_Replace Specific",
				"builderreplacera": "_MISSING_Replace one type with another",
				"builderreplacerb": "_MISSING_Select an area in which to replace one type of block with another",
				"cabbagea": "_MISSING_Cabbage",
				"cabbagefarmer": "_MISSING_Cabbage Farmer",
				"chickenfarmer": "_MISSING_Chicken Farmer",
				"chickenfarmera": "_MISSING_Uses barley to grow chickens",
				"construction": "การก่อสร้าง",
				"construction1": "ปล่อยให้พวกเขาทำงาน",
				"construction2": "ซึ่งจะเป็นการเปิดเมนูอื่นให้เลือกแบบก่อสร้างได้",
				"constructionjob": "_MISSING_Job Spot",
				"constructionjoba": "รับสมัครคนงานก่อสร้าง",
				"constructionjobb": "ติดกับพื้นที่ก่อสร้าง",
				"coversarea": "ครอบคลุมพื้นที่ที่มีอยู่",
				"coversblocks": "_MISSING_Overlaps existing blocks",
				"description": "เลือกประเภทของพื้นที่ที่คุณต้องการสร้าง",
				"diggera": "ขุดพื้นที่ของโลก",
				"diggerarea": "_MISSING_Remove All",
				"diggerb": "เลือกพื้นที่ขุด",
				"diggerspecial": "_MISSING_Remove Specific",
				"diggerspeciala": "ลบประเภทเฉพาะในพื้นที่",
				"diggerspecialb": "เลือกพื้นที่ที่จะลบออกจาก",
				"dyer1": "_MISSING_Add colors to make life a little less drab",
				"dyer2": "_MISSING_This will open another menu with multiple farm jobs",
				"dyers": "_MISSING_Dyeing",
				"flaxfarmer": "ชาวนาแฟลกซ์",
				"flaxfarmertool": "เครื่องมือชาวนาแฟลกซ์",
				"forester": "คนปลูกและตัดต้นไม้",
				"forestera": "ปลูกและตัดต้นไม้",
				"foresterb": "ต้องใช้ขวานและดินที่เหมาะแก่การเพาะปลูก",
				"forestertool": "เครื่องมือป่าไม้",
				"header": "เครื่องมือคำสั่ง",
				"hempfarmer": "_MISSING_Hemp Farmer",
				"missingscience": "<color=#ff2323>ต้องปลดล็อก '{0}' ก่อน</color>",
				"noconstructionareanearby": "ไม่มีพื้นที่ก่อสร้างใกล้เคียง",
				"notarablefen": "_MISSING_Requires arable marshland below",
				"notarableheath": "_MISSING_Requires arable heath below",
				"notarablenormal": "_MISSING_Requires arable ground below",
				"notflat": "ไม่แบน",
				"nowaternearby": "ไม่มีน้ำในบริเวณใกล้เคียง",
				"occupiedblocks": "ครอบครองโดยบล็อก",
				"requiresarable": "ต้องการพื้นที่เพาะปลูก",
				"requiressolidbelow": "_MISSING_Requires solid ground below",
				"toolarge": "ใหญ่เกินไป",
				"toonarrow": "แคบเกินไปสำหรับต้นไม้",
				"toosmall": "เล็กไป",
				"wateradjacent": "ต้องใช้น้ำติดกับสถานที่ปฏิบัติงาน",
				"wheatfarmer": "ชาวนาข้าวสาลี",
				"wheatfarmertool": "เครื่องมือชาวนาข้าวสาลี"
			},
			"toolshop": {
				"description": "_MISSING_Adjust the minimum required stockpile levels before colonists use specific tools. Allows them to be used for crafting or science.",
				"header": "_MISSING_Toolshop"
			}
		},
		"quickstart": {
			"page1_2": {
				"description": "_MISSING_Welcome to Colony Survival!",
				"header": "_MISSING_Basics",
				"text1_2": "_MISSING_Start by finding a good spot for your first colony. Having water and flat fields for farming nearby is recommended. A Banner will be the center of your colony.",
				"text2_2gamepad": "_MISSING_Select the Banner Tool in the inventory below using <style=Player/HotBarUp> and <style=Player/HotBarDown>. Place it with <style=Player/FireSecondary> while aiming at the ground with the Banner Tool selected. Once in a Colony, the Banner Tool displays a deep shadow wherever monsters may spawn later.",
				"text2_2keyboard": "_MISSING_Select the Banner Tool in the inventory below using <style=Player/Inventory1>. Place it with <style=Player/FireSecondary> while aiming at the ground with the Banner Tool selected. Once in a Colony, the Banner Tool displays a deep shadow wherever monsters may spawn later.",
				"text3_2": "_MISSING_Place beds to be able to recruit colonists. Press <style=Player/ToggleInventory> to open the interface. Move beds from the stockpile to the hotbar below. With the bed selected, use <style=Player/FireSecondary> while aiming at ground to place a bed.",
				"text4": "_MISSING_Open the interface and go to the 'Colony' page. Press 'recruit' to recruit a colonist."
			},
			"page2_2": {
				"description": "_MISSING_These are essential for growth and survival",
				"header": "_MISSING_Food & Beds",
				"text1": "_MISSING_Colonists require 1 meal per day. They grab these at the banner or a nearby grocery store. Without food, colonists starve. Recruiting new colonists costs multiple meals.",
				"text2_2gamepad": "_MISSING_The berry farmer is the first food source. Select the Command Tool (the first inventory slot). <style=Player/FirePrimary> to open it and select the berry farmer. <style=Player/FireSecondary> to start defining the berry farm, then <style=Player/FireSecondary> again elsewhere to finish. You’ll need quite a lot of these!",
				"text2_2keyboard": "_MISSING_The berry farmer is the first food source. Select the Command Tool (<style=Player/Inventory0>). <style=Player/FirePrimary> to open it and select the berry farmer. <style=Player/FireSecondary> to start defining the berry farm, then <style=Player/FireSecondary> again elsewhere to finish. You’ll need quite a lot of these!",
				"text3_2": "_MISSING_To start producing beds, you’ll have to craft a tinkerer’s table. Holding <style=Player/FirePrimary> while aiming at blocks will allow you to dig down to gather the required stone rubble.",
				"text4": "_MISSING_Click on the tinkerer’s table icon on the left of the stockpile to craft it. Place it like you placed the bed. Like with the berry farm, unemployed colonists will automatically take this job."
			},
			"page3_2": {
				"description": "_MISSING_The technological side of survival",
				"header": "_MISSING_Crafting, Science & Mining",
				"text1": "_MISSING_Workers will go to crates both to gather ingredients from the stockpile and to deliver crafted products to the stockpile. If there aren't any crates yet, the banner will function as one.",
				"text2": "_MISSING_A lot of jobs can or must use tools. Different tools have different costs, durabilities and production speed bonuses. The tinkerer automatically produces stone tools.",
				"text3": "_MISSING_Use science to unlock new jobs, items and features. Open the science page in the interface to check the requirements and unlock new technology when it becomes available.",
				"text4": "_MISSING_When you’ve unlocked the Miner science, the tinkerer will produce “miner jobs”. Dig down and place these on dark stone blocks or ores to have colonists mine them sustainably."
			},
			"page4_2": {
				"description": "_MISSING_Defend your colony against the monsters of the night!",
				"header": "_MISSING_Colony Defense",
				"text1": "_MISSING_Unlocking some science will add 'threat'. This is shown in the top-right of the UI. Recruiting extra colonists will add threat at a slow pace after the first 25. As the threat level rises, more and stronger monsters will appear.",
				"text2": "_MISSING_Build walls and dig moats in the monster-free zone to protect the center of your colony. Feel free to place jobs like farms in the “monster zone” outside of this: colonists will leave this area and go to their beds when the night starts.",
				"text3": "_MISSING_Your tinkerer will produce the item 'Night Slinger Guard'. Place this in your colony to recruit a slinger who works during the night.",
				"text4": "_MISSING_Progress in the tech tree to unlock new guards, traps and the Sacred Failsafe."
			},
			"page5_2": {
				"description": "_MISSING_Trade and expand to get access to unique resources",
				"header": "_MISSING_Colony Points & Colonization",
				"text1_2": "_MISSING_Unlock and place the Merchant’s Hub. Use <style=Player/FireSecondary> to open its interface. Sell items to earn Colony Points. Among others, points can be spent on upgrades like the colonist limit in the Colony Points page.",
				"text2": "_MISSING_This world contains multiple regions with unique resources. There are mountaintops covered with snow, heaths covered in purple, marshes and mammoth trees. Unlock and equip the astrolabe to find them easily.",
				"text3": "_MISSING_Unlock outposts, purchase an Outpost Banner and carry it with you while you explore. Place it to start an Outpost. Its stockpile and scientific progress are shared with the main colony and other outposts. Build outposts in the regions mentioned above to get access to their resources."
			},
			"page6_2": {
				"description": "_MISSING_Create more complex job systems",
				"header": "_MISSING_'Harvester' and 'Source' Blocks",
				"text1": "_MISSING_For some jobs, you have to place both the 'harvester' and the 'source' block. Most of the time each harvester block needs about 10 source blocks.",
				"text2": "_MISSING_A harvester block like the Scribe's Desk recruits a colonist to work there. That colonist will try to visit a nearby source block, in this case a filled Scroll Shelf, before crafting.",
				"text3": "_MISSING_Harvesters empty their source blocks, but source blocks automatically regenerate over time. The 1 to 10 ratio ensures a sustainable long term balance."
			}
		},
		"settingsmenu": {
			"audio": "เสียง",
			"audiomenu": {
				"ambientvolume": "ระดับเสียงแวดล้อม",
				"effectsvolume": "ระดับเสียงเอฟเฟกต์",
				"full": "การตั้งค่าเสียง",
				"mastervolume": "ปริมาณเสียงหลัก",
				"menuvolume": "ปริมาณเสียงเมนู",
				"torchvolume": "ปริมาณเสียงคบเพลิง"
			},
			"gameplay": "การเล่นเกม",
			"gameplaymenu": {
				"full": "การตั้งค่าการเล่นเกม",
				"gameplaytab": {
					"adaptivecrosshair": "ปรับเป้าเล็ง",
					"crosshairratio": "มาตราส่วนกากบาท",
					"devbuttons": "เปิดใช้งานปุ่มนักพัฒนา",
					"permanenthighlight": "ไฮไลท์บล็อกถาวร",
					"ratio0": "ปิด",
					"ratio100": "100%",
					"ratio125": "_MISSING_125%",
					"ratio150": "150%",
					"ratio175": "_MISSING_175%",
					"ratio200": "200%",
					"ratio25": "25%",
					"ratio250": "250%",
					"ratio300": "300%",
					"ratio400": "400%",
					"ratio50": "50%",
					"ratio62": "_MISSING_62%",
					"ratio75": "75%",
					"ratio87": "_MISSING_87%",
					"showcolonistjobinname": "_MISSING_Display job in name",
					"showsensitivedatamode": "แสดงข้อมูลที่ละเอียดอ่อน",
					"tab": "การตั้งค่าทั่วไป",
					"uiscalingratio": "มาตราส่วน UI"
				},
				"mousemenu": {
					"inverty": "กลับแกน y",
					"sensitivity": "_MISSING_Mouse sensitivity",
					"smooth": "การปรับให้เรียบของเมาส์",
					"swapprimsec": "_MISSING_Invert left/right click"
				},
				"mousesettings2": "_MISSING_Mouse & Keyboard",
				"padmenu": {
					"mainbutton": "_MISSING_Gamepad",
					"sensitivity": "_MISSING_Aim sensitivity"
				}
			},
			"language": "ภาษา",
			"languagemenu": {
				"automatic": "_MISSING_Use Steam Setting",
				"full": "ตั้งค่าภาษา",
				"official": "_MISSING_Official Localizations",
				"select": "_MISSING_Select",
				"unofficial": "_MISSING_Fan-made (Partial) Localizations"
			},
			"qualitycustom": "กำหนดเอง",
			"qualityhigh": "สูง",
			"qualitylow": "ต่ำ",
			"qualitymaximum": "สูงสุด",
			"qualitymedium": "ปานกลาง",
			"qualityminimum": "ขั้นต่ำ",
			"qualityoff": "ปิด",
			"qualityon": "เปิด",
			"qualityveryhigh": "สูงมาก",
			"qualityverylow": "ต่ำมาก",
			"video": "วีดีโอ",
			"videomenu": {
				"ambientocclusion": "การบดเคี้ยวรอบข้าง",
				"anisotropic": "การกรองแบบแอนไอโซทรอปิก x16",
				"antialiasing": "การลบรอยหยัก",
				"bloom": "ความสมจริงของไฟ",
				"depthoffield": "ความชัดลึก",
				"detailcount": "_MISSING_Detail count",
				"drawdistance": "วาดระยะทาง (*)",
				"fieldofview": "มุมมอง",
				"fog": "_MISSING_Fog",
				"full": "การตั้งค่าวิดีโอ",
				"fullscreen": "เต็มจอ",
				"particleeffects": "ผลกระทบของอนุภาค",
				"preset": "ที่ตั้งไว้ล่วงหน้า",
				"ragdoll": "ปริมาณแร็กดอลล์",
				"resolution": "ปณิธาน",
				"restarttoapply": "(*) ต้องเริ่มเกมใหม่เพื่อใช้อย่างเต็มที่",
				"shaderquality": "คุณภาพเชดเดอร์",
				"sunshadowcascades": "น้ำตกเงาดวงอาทิตย์",
				"sunshadowdistance": "ระยะเงา",
				"sunshadowquality": "คุณภาพของแสงแดด",
				"texturequality": "คุณภาพพื้นผิว (*)",
				"torchquality": "_MISSING_Torch quality",
				"vsync": "VSync",
				"vsyncdouble": "สองเท่า"
			}
		},
		"singleplayermenu": {
			"alreadyexists": "โลกมีอยู่แล้ว",
			"cancel": "ยกเลิก",
			"cloudsync": "_MISSING_Use Steam Cloud Sync",
			"confirmdelete": "ยืนยันการลบ",
			"confirmdeletedescription": "คุณกำลังจะลบโฟลเดอร์ที่มีโลกนี้\nคุณต้องการทำอะไร",
			"confirmload": "ยืนยันการโหลด",
			"delete": "ลบ",
			"hostingoptions": "การตั้งค่าโฮสติ้ง",
			"legacyworldhint": "_MISSING_You've selected a legacy world. To load this you'll need to run an older version of Colony Survival. You can set Steam to download old versions by going into the games' properties and selecting an older version in the beta tab there.",
			"load": "โหลด",
			"loadworld": "โหลดโลก",
			"missingname": "ไม่ได้ตั้งชื่อโลก",
			"modconfiguration": "การกำหนดค่าม็อด",
			"modoutdated": "_MISSING_[Outdated]",
			"modschanged": {
				"added": "'{0}'ถูกเพิ่ม",
				"disabled": "'{0}' ถูกปิดการใช้งานหรือหายไปแต่ใช้ก่อนหน้านี้.",
				"header": "ยืนยันการโหลดโลก",
				"main": "กำลังโหลดโลก '{0}' แต่ม็อดบางตัวเปลี่ยนไป\nสิ่งนี้อาจทำให้เกิดปัญหา",
				"updated": "'{0}' ได้รับการอัปเดตจากเวอร์ชัน {1} เป็น {2}"
			},
			"modselectall": "เลือกทั้งหมด",
			"modselectnone": "เลือกไม่มี",
			"modslist": {
				"disableddependency": "[ปิด]",
				"missingdependency": "[หายไป]",
				"outdateddependency": "[เก่า]",
				"requireddependency": "[ต้องใช้]"
			},
			"newworld": "โลกใหม่",
			"nosubscribeditems": "ไม่พบเวิร์กชอปที่สมัครรับข้อมูล",
			"outdated": "_MISSING_World outdated",
			"password": "รหัสผ่าน",
			"play_coop": "_MISSING_Play Co-op",
			"play_solo": "_MISSING_Play Solo",
			"selectedfolder": "โลกที่เลือก: {0}",
			"servername": "ชื่อเซิร์ฟเวอร์",
			"serverport": "พอร์ตเซิร์ฟเวอร์",
			"typegenerateworld": "สร้างโลก",
			"typeworkshop": "เวิร์คช็อปของโลก",
			"world_folder": "_MISSING_Folder",
			"world_outdated": "_MISSING_Requires older version",
			"worlddate": "วันที่",
			"worldname": "ชื่อ",
			"worldname_long": "ชื่อโลก",
			"worldseed": "เมล็ดพันธุ์โลก"
		},
		"tooltip": {
			"craftingblock": "_MISSING_Orders a colonist to work here as a {0}",
			"crate": "_MISSING_Colonists will move to one of these blocks to get or deposit items every so often",
			"failsafe-points": "_MISSING_Adds {0} sacred point capacity (non-stacking)",
			"failsafe-threat": "_MISSING_Causes {0} threat",
			"guard-ammo": "_MISSING_Uses {0}",
			"guard-aoe": "_MISSING_{0} blocks area of effect",
			"guard-cooldown": "_MISSING_Every {0} seconds",
			"guard-damage": "_MISSING_Deals {0} damage",
			"guard-damage-ticks": "_MISSING_Deals {0} damage over {1} seconds",
			"guard-general": "_MISSING_Orders a colonist to guard this position",
			"guard-range": "_MISSING_At up to {0} blocks distance",
			"guard-sleeptype-day": "_MISSING_Sleeps during the day",
			"guard-sleeptype-night": "_MISSING_Sleeps during the night",
			"is-edible": "_MISSING_Meal item, colonists will eat one meal every day",
			"is-sanctified": "_MISSING_Receive {0} sacred points when colonists eat this meal",
			"lockbox-points": "_MISSING_Adds {0} colony point capacity",
			"lockbox-threat": "_MISSING_Causes {0} threat",
			"miner": "_MISSING_Orders a colonist to repeatedly mine the dark stone ore block underneath",
			"npcshop": "_MISSING_Colonists will visit this or the banner to get their daily meal",
			"paintable": "_MISSING_Item can be altered using: ",
			"pointtrader": "_MISSING_You can buy and sell things for points here",
			"provides-fertile": "_MISSING_Counts as fertile ground",
			"provides-fertile-fen": "_MISSING_Counts as fertile marsh ground",
			"provides-fertile-heath": "_MISSING_Counts as fertile heath ground",
			"requires-fen": "_MISSING_Requires fertile marsh below",
			"requires-fertile": "_MISSING_Requires fertile ground below",
			"requires-heath": "_MISSING_Requires fertile heath below",
			"requires-water": "_MISSING_Must be placed next to water to function",
			"sanctifiedlockbox-points": "_MISSING_Adds {0} sacred point capacity",
			"sanctifiedlockbox-threat": "_MISSING_Causes {0} threat",
			"statisticsboard": "_MISSING_Interact with this block to view statistics of your colony",
			"threatstatue-general": "_MISSING_Pulls threat from other outposts towards the outpost it's placed in, while also causing some threat itself",
			"threatstatue-threatcaused": "_MISSING_Causes {0} extra threat",
			"threatstatue-threatweight": "_MISSING_Adds {0} threat weight",
			"tool-always-usable": "_MISSING_Always available, does not require items",
			"tool-durability": "_MISSING_{0} seconds of use",
			"tool-general": "_MISSING_Tools are used by many jobs to accelerate crafting",
			"tool-multiplier": "_MISSING_{0}x crafting speed",
			"tool-percentage-left": "_MISSING_Durability % left:",
			"tool-seconds-left": "_MISSING_Durability seconds left:",
			"toolshop": "_MISSING_Colonists will visit this or the banner to get new tools when needed",
			"trap-ammo": "_MISSING_Stores up to {0} {1}",
			"trap-cooldown": "_MISSING_Every {0} seconds",
			"trap-damage": "_MISSING_Deals {0} damage",
			"trap-explosive-range": "_MISSING_Affects an area with radius {0} on hit",
			"trap-filter-1000hp": "_MISSING_Only triggers on monsters with at least 1000 hp",
			"trap-filter-unslowed": "_MISSING_Only triggers on monsters not yet slowed",
			"trapfixer": "_MISSING_Orders a colonist to restock nearby traps during the day",
			"trap-freezes": "_MISSING_Freezes those hit for {0} seconds",
			"trap-friendly-fire": "_MISSING_Can affect friendlies when triggered",
			"trap-general": "_MISSING_Trap item, awaits monsters to pass along and triggers. They will be refilled during the day by Trapfixer colonists",
			"trap-range": "_MISSING_At up to {0} blocks distance",
			"trap-slows": "_MISSING_Slows monsters to {0} times their speed",
			"trap-style-down": "_MISSING_Triggers from monsters below",
			"trap-style-front": "_MISSING_Triggers from monsters to the front",
			"trap-style-up": "_MISSING_Triggers from monsters above"
		},
		"topdownview": {
			"blueprint_naming": {
				"button_cancel": "_MISSING_Cancel",
				"button_confirm": "_MISSING_Confirm",
				"inputfield_name": "_MISSING_Blueprint Name"
			},
			"blueprint_selection": {
				"button_entry_delete": "_MISSING_Delete",
				"button_entry_place": "_MISSING_Place",
				"button_entry_share": "_MISSING_Share",
				"button_import_blueprint": "_MISSING_Import Blueprint",
				"button_import_blueprint_full": "_MISSING_If the system clipboard contains a valid blueprint code using this button will import it",
				"column_header_name": "_MISSING_Name",
				"column_header_size": "_MISSING_Size"
			},
			"blueprint_share": {
				"button_copy_blueprint_code": "_MISSING_Copy to clipboard",
				"button_copy_blueprint_code_full": "_MISSING_Copy the blueprint data to the system clipboard, which you can then paste elsewhere to share the blueprint with others",
				"label_selected_blueprint_name": "_MISSING_Selected blueprint"
			},
			"clickables": {
				"adjustlayer+1": "_MISSING_Layer +1",
				"adjustlayer+1_full": "_MISSING_Show one extra layer of the world",
				"adjustlayer+5": "_MISSING_Layer +5",
				"adjustlayer+5_full": "_MISSING_Show five extra layers of the world",
				"adjustlayer-1": "_MISSING_Layer -1",
				"adjustlayer-1_full": "_MISSING_Show one less layer of the world",
				"adjustlayer-5": "_MISSING_Layer -5",
				"adjustlayer-5_full": "_MISSING_Show five less layers of the world",
				"exit": "_MISSING_Exit",
				"exit_full": "_MISSING_Stop using the Overseer's Desk",
				"light_turn_off": "_MISSING_Disable Lamp",
				"light_turn_off_full": "_MISSING_Save the planet, conserve some energy",
				"light_turn_on": "_MISSING_Enable Lamp",
				"light_turn_on_full": "_MISSING_Add a light to your cursor",
				"placement_flip_x": "_MISSING_Mirror between left and right",
				"placement_flip_x_full": "_MISSING_Mirror the placement of the current blueprint between left and right",
				"placement_flip_z": "_MISSING_Mirror between forward and backward",
				"placement_flip_z_full": "_MISSING_Mirror the placement of the current blueprint between backward and forwards",
				"placement_rotate_90": "_MISSING_Rotate",
				"placement_rotate_90_full": "_MISSING_Rotate blueprint by 90 degrees",
				"placement_stop": "_MISSING_Cancel",
				"placement_stop_full": "_MISSING_Cancel the current use of the Blueprint Placer",
				"resetlayer": "_MISSING_Reset layer",
				"resetlayer_full": "_MISSING_Reset visible layers to the level of the used Overseer's Desk",
				"safezone_turn_off": "_MISSING_Don't Show Safe Zone",
				"safezone_turn_off_full": "_MISSING_Ignorance is bliss",
				"safezone_turn_on": "_MISSING_Show Safe Zone",
				"safezone_turn_on_full": "_MISSING_Monsters spawn in the shadowed area",
				"slicing_turn_off": "_MISSING_Disable X-Ray Vision",
				"slicing_turn_off_full": "_MISSING_Show the roofs again",
				"slicing_turn_on": "_MISSING_Enable X-Ray Vision",
				"slicing_turn_on_full": "_MISSING_Look inside your world",
				"tool_blueprint_placer": "_MISSING_Placer Tool",
				"tool_blueprint_placer_full": "_MISSING_Place Blueprints in the world",
				"tool_blueprint_scanner": "_MISSING_Blueprint Scanner",
				"tool_blueprint_scanner_full": "_MISSING_Use to select an area in the world to save for later use in the Blueprint Placer",
				"tool_colony": "_MISSING_Colony Tool",
				"tool_colony_full": "_MISSING_Open the Colony Management Menu",
				"tool_command": "_MISSING_Command Tool",
				"tool_command_full": "_MISSING_Create area jobs"
			},
			"tool_blueprint_placer": "_MISSING_Blueprint Placer",
			"tool_blueprint_scanner": "_MISSING_Blueprint Scanner"
		},
		"upgrades": {
			"builder": {
				"level": "{0} บล็อก",
				"main": "ขนาดพื้นที่ก่อสร้าง"
			},
			"colonistcapacity": {
				"level": "{0} ชาวอาณานิคม",
				"main": "ความจุอาณานิคม"
			},
			"digger": {
				"level": "{0} บล็อก",
				"main": "ขนาดพื้นที่ขุด"
			},
			"health": {
				"level": "ระดับ {0} พลังชีวิต",
				"main": "พลังชีวิต"
			},
			"safezone": {
				"level": "{0}บล็อก",
				"main": "อาณาเขตของธงที่เป็นเซฟโซน"
			}
		}
	},
	"types": {
		"alarmbell": "_MISSING_Alarm Bell",
		"alchemisttable": "_MISSING_Alchemist's Table",
		"alkanet": "_MISSING_Alkanet",
		"animalcarcass": "_MISSING_Animal Carcass",
		"architrave": "_MISSING_Architrave",
		"artisttable": "_MISSING_Artist's Workbench",
		"astrolabe": "_MISSING_Astrolabe",
		"autocrafter": "_MISSING_Mill",
		"banner": "ธง",
		"bannertool": "เครื่องมือธง",
		"barley": "_MISSING_Barley",
		"bed": "เตียง",
		"berry": "เบอร์รี่",
		"berrybush": "เมล็ดเบอร์รี่",
		"berrymeal": "มื้ออาหารเบอร์รี่",
		"blastfurnace": "_MISSING_Blast Furnace",
		"bloomery": "เตาหลอม",
		"bombearly": "_MISSING_Bomb",
		"bombfuse": "_MISSING_Slow Match",
		"bombfuseblock": "_MISSING_Fuse Cord",
		"bombfusedelay": "_MISSING_Time Fuse",
		"bombshapedchargedown": "_MISSING_Shaped Charge",
		"bombshapedchargestair": "_MISSING_Diagonal Shaped Charge",
		"bookcase": "_MISSING_Bookcase (Empty)",
		"bookcase1": "_MISSING_Bookcase (Mostly Empty)",
		"bookcase2": "_MISSING_Bookcase (Partially Empty)",
		"bookcasefilled": "_MISSING_Bookcase",
		"bookofknowledge": "_MISSING_Book Of Knowledge",
		"bow": "ธนู",
		"brassingot": "_MISSING_Brass Ingot",
		"brassparts": "_MISSING_Brass Precision Parts",
		"bread": "ขนมปัง",
		"breadmeal": "มื้อขนมปัง",
		"bricks": "อิฐ",
		"bricksblack": "อิฐสีดำ",
		"bricksdarkred": "อิฐแดงเข้ม",
		"bricksdarkyellow": "อิฐสีเหลืองเข้ม",
		"brickslight": "_MISSING_Light Bricks",
		"bricksred": "อิฐแดง",
		"bronzeingot": "แท่งทองแดง",
		"bronzelockbox": "_MISSING_Bronze Lockbox",
		"bronzetools": "_MISSING_Bronze Tools",
		"cabbage": "_MISSING_Cabbage",
		"caltrops": "_MISSING_Caltrops",
		"caltroptrap": "_MISSING_Caltrops Trap",
		"candle": "_MISSING_Candle",
		"carddata": "_MISSING_Punched Card",
		"cardempty": "_MISSING_Empty Punch Card",
		"charcoal": "ถ่าน",
		"cherryblossom": "ดอกเชอร์รี่",
		"chest": "_MISSING_Chest",
		"chestluxury": "_MISSING_Luxury Chest",
		"chestmaker": "_MISSING_Chestmaker's Workshop",
		"chestprestige": "_MISSING_Prestige Chest",
		"chestresource": "_MISSING_Science Chest",
		"chickenmeal": "_MISSING_Chicken Meal",
		"chickenpoop": "_MISSING_Chicken Excrement",
		"chickenraw": "_MISSING_Chicken (raw)",
		"clay": "ดินเหนียว",
		"coalore": "แร่ถ่านหิน",
		"cokes": "_MISSING_Cokes",
		"colonykit": "_MISSING_Colony Kit",
		"commandtool": "เครื่องมือคำสั่ง",
		"compass": "เข็มทิศ",
		"compostingbin": "_MISSING_Composting Bin",
		"constructionjob": "งานก่อสร้าง",
		"cookedfish": "ปลาปรุงสุก",
		"cookedmeat": "_MISSING_Cooked Meat",
		"copper": "ทองแดง",
		"copperanvil": "_MISSING_Copper Anvil",
		"copperarrow": "_MISSING_Copper Arrow",
		"copperingot": "_MISSING_Copper Ingot",
		"copperlockbox": "_MISSING_Copper Lockbox",
		"coppertools": "เครื่องมือทองแดง",
		"corbel": "_MISSING_Corbel",
		"cotton": "_MISSING_Cotton",
		"cottonengine": "_MISSING_Cotton Engine",
		"cottonfibre": "_MISSING_Cotton Fibre",
		"crate": "ลัง",
		"crossbow": "หน้าไม้",
		"crossbowbolt": "กลอนหน้าไม้",
		"darkstone": "บล็อกหินมืด",
		"dirt": "ดิน",
		"dirtfen": "_MISSING_Marsh Dirt",
		"dirtheath": "_MISSING_Heath Dirt",
		"doorclosed": "_MISSING_Door",
		"droppertrap": "_MISSING_Dropper Trap",
		"droppertrapammo": "_MISSING_Dropper Trap Ammo",
		"dyertable": "_MISSING_Dyer's Table",
		"earthenware": "_MISSING_Earthenware",
		"elevator": "_MISSING_Elevator Station",
		"elevatorhorizontal": "_MISSING_Rail Station",
		"elevatorshaft": "_MISSING_Elevator Shaft",
		"elevatorshafthorizontal": "_MISSING_Rails",
		"engineerbench": "_MISSING_Engineer's Bench",
		"eyeglasses": "_MISSING_Eyeglasses",
		"failsafe": "_MISSING_Sacred Failsafe",
		"failsafe3": "_MISSING_Sacred Failsafe",
		"fence": "_MISSING_Fence",
		"firepit": "_MISSING_Firepit",
		"firewood": "ฟืน",
		"fisherman": "_MISSING_Fisherman's Spot",
		"flax": "แฟลกซ์",
		"flaxstage1": "เมล็ดแฟลกซ์",
		"fletcherbench": "_MISSING_Fletcher's Bench",
		"flowerboxitem": "_MISSING_Flower Box",
		"furnace": "เตา",
		"glassblower": "_MISSING_Glassblower's Workshop",
		"glasspiece": "_MISSING_Piece of Glass",
		"glider": "เครื่องร่อน",
		"glidersteel": "_MISSING_Launched Steel Glider",
		"goldenshield": "_MISSING_Golden Shield",
		"goldenstatue": "_MISSING_Threat Banner",
		"goldingot": "แท่งทองคำ",
		"goldjewellery": "_MISSING_Gold Jewelry",
		"goldore": "แร่ทองคำ",
		"grassdry": "_MISSING_Grass",
		"grassfen": "_MISSING_Marsh Grass",
		"grassheath": "_MISSING_Heath Grass",
		"grassheathpurple": "_MISSING_Heath Plants",
		"grassmax": "_MISSING_Grass",
		"grassmid": "_MISSING_Grass",
		"grasswet": "_MISSING_Grass",
		"grenadelauncher": "_MISSING_Grenade Launcher",
		"grenadelauncherammo": "_MISSING_Grenade Launcher Ammo",
		"grindstone": "หินเจียร",
		"guardbowdayjob": "ยามธนูเวลากลางวัน",
		"guardbownightjob": "ยามธนูเวลากลางคืน",
		"guardcrossbowdayjob": "ยามหน้าไม้เวลากลางวัน",
		"guardcrossbownightjob": "ยามหน้าไม้เวลากลางคืน",
		"guardgrenadedayjob": "_MISSING_Day Grenade Launcher Guard",
		"guardgrenadenightjob": "_MISSING_Night Grenade Launcher Guard",
		"guardhandcannondayjob": "_MISSING_Day Handcannon Guard",
		"guardhandcannonnightjob": "_MISSING_Night Handcannon Guard",
		"guardmusketdayjob": "_MISSING_Day Musket Guard",
		"guardmusketnightjob": "_MISSING_Night Musket Guard",
		"guardpoison": "_MISSING_Poison Guard",
		"guardslingerdayjob": "ยามสลิงเกอร์เวลากลางวัน",
		"guardslingernightjob": "ยามสลิงเกอร์เวลากลางคืน",
		"gunpowder": "ดินปืน",
		"gunpowdertrap": "_MISSING_Gunpowder Trap",
		"gunpowdertrapammo": "_MISSING_Gunpowder Trap Ammo",
		"gunsmith": "_MISSING_Gunsmith's Workbench",
		"guntrap": "_MISSING_Cannon Trap",
		"guntrapammo": "_MISSING_Cannon Trap Ammo",
		"handcannon": "_MISSING_Handcannon",
		"handcannonammo": "_MISSING_Handcannon Ammo",
		"hemp": "_MISSING_Hemp",
		"hempfibre": "_MISSING_Hemp Fibre",
		"hollyhock": "ฮอลลี่ฮ็อค",
		"ironbloom": "_MISSING_Iron Bloom",
		"ironore": "แร่เหล็กe",
		"irontools": "_MISSING_Iron Tools",
		"ironwrought": "เหล็กดัด",
		"jewellerbench": "_MISSING_Jeweler's Bench",
		"jobblockcrafter": "_MISSING_Job-block Crafter’s Workbench",
		"jobblockcrafteradvanced": "_MISSING_Advanced Job-block Crafter's Workbench",
		"kiln": "เตาเผา",
		"lanternblue": "โคมไฟสีน้ำเงิน",
		"lanterncyan": "โคมไฟสีฟ้า",
		"lanterngreen": "โคมไฟสีเขียว",
		"lanternitem": "_MISSING_Streetlight",
		"lanternorange": "โคมไฟสีส้ม",
		"lanternpink": "โคมไฟสีชมพู",
		"lanternred": "โคมไฟสีแดง",
		"lanternwhite": "โคมไฟสีขาว",
		"lanternyellow": "โคมไฟ",
		"leadingot": "_MISSING_Lead Ingot",
		"leadore": "_MISSING_Lead Ore",
		"leather": "_MISSING_Leather",
		"leavesfallorange": "ใบไม้ส้ม",
		"leavesfallred": "ใบไม้แดง",
		"leavesfallyellow": "ใบไม้เหลือง",
		"leavesgreendark": "ใบไม้สีเข้ม",
		"leavesgreenlight": "ใบไม้อ่อน",
		"leavestaiga": "ใบไม้ไทกา",
		"leavestemperate": "ใบไม้อ่อน",
		"linen": "ผ้าลินิน",
		"logtaiga": "ไม้ไทก้า",
		"logtemperate": "ไม้ธรรมดา",
		"logwall": "_MISSING_Log Wall",
		"luxurygarments": "_MISSING_Luxury Garments",
		"machinetools": "_MISSING_Machine Tools",
		"manuscript": "_MISSING_Manuscript",
		"merchanthub": "_MISSING_Merchant's Hub",
		"merchanthub2": "_MISSING_Merchant's Hub",
		"metalgear": "_MISSING_Metal Gear",
		"metallathe": "_MISSING_Metal Lathe",
		"minerjob": "งานคนงานเหมือง",
		"monocular": "_MISSING_Monocular",
		"mouldingitem": "_MISSING_Crown Moulding",
		"movabletype": "_MISSING_Movable Type",
		"mudbricks": "_MISSING_Mud Bricks",
		"musket": "_MISSING_Musket",
		"musketammo": "_MISSING_Musket Ammo",
		"nitro": "_MISSING_Nitrocellulose",
		"notools": "_MISSING_No Tools",
		"npcshop": "ร้านขายของชำ",
		"npcshop2": "ร้านขายของชำ",
		"outpostbanner": "_MISSING_Outpost Banner",
		"paintblue": "_MISSING_Blue Paint",
		"paintgreen": "_MISSING_Green Paint",
		"paintred": "_MISSING_Red Paint",
		"paintstripped": "_MISSING_Paint Stripper",
		"paintwhite": "_MISSING_White Paint",
		"paper": "_MISSING_Paper",
		"papermakersmould": "_MISSING_Papermaker's Mould",
		"parchment": "_MISSING_Parchment",
		"pillar": "_MISSING_Pillar",
		"planks": "ไม้กระดาน",
		"planksblue": "_MISSING_Blue Planks",
		"plankscoated": "_MISSING_Coated Planks",
		"planksgreen": "_MISSING_Green Planks",
		"planksred": "_MISSING_Red Planks",
		"plaster": "_MISSING_Plaster",
		"points": "_MISSING_Points",
		"poisondart": "_MISSING_Poison Dart",
		"potash": "_MISSING_Potash",
		"potempty": "_MISSING_Pot (Empty)",
		"potflour": "_MISSING_Pot (Flour)",
		"potterystation": "_MISSING_Pottery Station",
		"potwater": "_MISSING_Pot (Water)",
		"printingpress": "แท่นพิมพ์",
		"projectiletrap": "_MISSING_Projectile Trap",
		"projectiletrapammo": "_MISSING_Projectile Trap Ammo",
		"quarterblockbrowndark": "ขั้นบันไดสีน้ำตาลเข้ม",
		"quarterblockbrowndarkitem": "ขั้นบันไดสีน้ำตาลเข้ม",
		"quarterblockbrownlight": "ขั้นบันไดสีน้ำตาลอ่อน",
		"quarterblockbrownlightitem": "ขั้นบันไดสีน้ำตาลอ่อน",
		"quarterblockdynamicitem": "_MISSING_Dynamic Quarter Block",
		"quarterblockgrey": "ขั้นบันไดสีเทา",
		"quarterblockgreyitem": "ขั้นบันไดสีเทา",
		"railgate": "_MISSING_Rail Gate",
		"railitem": "_MISSING_Rails",
		"rawfish": "ปลาดิบ",
		"rawmeat": "_MISSING_Raw Meat",
		"researcherdesk": "_MISSING_Researcher's Desk",
		"rooftool": "_MISSING_Tiled Roof",
		"rooftoolblue": "_MISSING_Blue Tiled Roof",
		"rooftoolplanks": "_MISSING_Wooden Roof",
		"rooftoolstraw": "_MISSING_Straw Roof",
		"rope": "_MISSING_Rope",
		"ropebench": "_MISSING_Roper's Bench",
		"ropetrap": "_MISSING_Rope Trap",
		"ropetrapammo": "_MISSING_Rope Trap Ammo",
		"saltpeter": "_MISSING_Saltpeter",
		"sanctifiedbreadmeal": "_MISSING_Sacred Bread Meal",
		"sanctifiedchickenmeal": "_MISSING_Sacred Chicken Meal",
		"sanctifiedhouse": "_MISSING_Sacred Storage",
		"sanctifiedporridge": "_MISSING_Sacred Wheat Porridge",
		"sanctifiertable": "_MISSING_Sacred Altar",
		"sand": "ทราย",
		"sapling": "_MISSING_Sapling",
		"saplingcherry": "_MISSING_Cherry Sapling",
		"saplingdark": "_MISSING_Dark Green Sapling",
		"saplingfallorange": "ต้นกล้าร่วง",
		"saplingfallred": "_MISSING_Red Sapling",
		"saplingfallyellow": "_MISSING_Yellow Sapling",
		"saplinglight": "_MISSING_Light Green Sapling",
		"saplingtaiga": " ต้นกล้าไทก้า",
		"saplingtemperate": "_MISSING_Green Sapling",
		"scientificnote": "_MISSING_Scientific Note",
		"scribedesk": "_MISSING_Scribe's Desk",
		"scrollofknowledge": "_MISSING_Scroll Of Knowledge",
		"scrollshelf": "_MISSING_Scrolls Shelf (Empty)",
		"scrollshelf1": "_MISSING_Scrolls Shelf (Mostly Empty)",
		"scrollshelf2": "_MISSING_Scrolls Shelf (Partially Empty)",
		"scrollshelffilled": "_MISSING_Scrolls Shelf",
		"signitem": "_MISSING_Sign",
		"silicasand": "_MISSING_Silica Sand",
		"skin": "_MISSING_Skin",
		"sling": "สลิง",
		"slingbullet": "กระสุนสลิง",
		"snow": "หิมะ",
		"splittingstump": "ตอไม้แตก",
		"statisticsboard": "_MISSING_Statistics Board",
		"steelingot": "_MISSING_Steel Ingot",
		"steellockbox": "_MISSING_Steel Lockbox",
		"steelparts": "_MISSING_Steel Parts",
		"steeltools": "_MISSING_Steel Tools",
		"stoneblock": "บล็อกหิน",
		"stonebricks": "_MISSING_Cobblestone",
		"stonebricksblack": "_MISSING_Black Cobblestone",
		"stonebricksbrown": "_MISSING_Brown Cobblestone",
		"stonebricksnew": "_MISSING_Stone Bricks",
		"stonebrickswhite": "_MISSING_White Cobblestone",
		"stonemasonworkbench": "โต๊ะช่างหิน",
		"stonerubble": "_MISSING_Stone Rubble",
		"stonestair": "_MISSING_Stone Stair",
		"stonetools": "_MISSING_Stone Tools",
		"stove": "เตาทำอาหาร",
		"straw": "_MISSING_Straw",
		"sulfur": "_MISSING_Sulfur",
		"tabletclay": "_MISSING_Clay Tablet",
		"tabletwisdom": "_MISSING_Tablet Of Ancient Wisdom",
		"tabulator": "_MISSING_Tabulating Machine",
		"tailorshop": "ร้านตัดเสื้อ",
		"tannertable": "_MISSING_Tanner's Table",
		"tin": "ดีบุก",
		"tinkerertable": "_MISSING_Tinkerer's Table",
		"toolshop": "_MISSING_Tool Shop",
		"toolshop2": "_MISSING_Tool Shop",
		"topdownviewtrigger": "_MISSING_Overseer's Desk",
		"torch": "คบเพลิง",
		"trader": "ค้าขาย",
		"trapfixer": "_MISSING_Trap Fixer",
		"vialempty": "_MISSING_Vial (empty)",
		"vialmineraloil": "_MISSING_Vial (mineral oil)",
		"vialnitricacid": "_MISSING_Vial of Nitric Acid",
		"vialsulphuricacid": "_MISSING_Vial of Sulphuric Acid",
		"water": "น้ำ",
		"watergatherer": "_MISSING_Water Gatherer",
		"waterpump": "_MISSING_Waterpump",
		"watersponge": "_MISSING_Archimedean Screw",
		"wheat": "ข้าวสาลี",
		"wheatmeal": "_MISSING_Wheat Gruel",
		"wheatporridge": "_MISSING_Wheat Porridge",
		"wheatstage1": "เมล็ดข้าวสาลี",
		"window": "_MISSING_Window",
		"wisteriaflower": "_MISSING_Wisteria Flower",
		"wisteriajob": "_MISSING_Wisteria Harvester",
		"wisteriaplant": "_MISSING_Wisteria Plant",
		"wisteriaplantempty": "_MISSING_Wisteria Plant",
		"wolfsbane": "อาโคนิตัม",
		"woodfloor": "_MISSING_Wood Flooring",
		"woodstair": "_MISSING_Wooden Stair",
		"writerdesk": "โต๊ะของนักเขียน",
		"zinc": "_MISSING_Zinc"
	},
	"typeuses": {
		"alarmbell": "_MISSING_Rings an alarm when it detects monsters walking over it",
		"alkanet": "ในชีวิตจริงที่มาของสีย้อมสีแดง",
		"astrolabe": "_MISSING_Equip in the hotbar to see the way to special biomes",
		"autocrafter": "_MISSING_A machine that allows items to be crafted without colonists, during both day and night",
		"bed": "_MISSING_Necessary for colonists, who will travel here every night",
		"berry": "เบอร์รี่ลูกเดียว ไม่คุ้มกับความพยายามในการกินมัน!",
		"berrybush": "ชาวอาณานิคมสามารถปลูกสิ่งเหล่านี้เป็นอาหารได้ง่าย",
		"berrymeal": "พวงของผลเบอร์รี่ที่เตรียมไว้สำหรับทำอาหารอร่อยๆ",
		"bombearly": "_MISSING_Warning: Explosive! Use the 'Slow Match' to trigger the bomb",
		"bombfuse": "_MISSING_Equip in the hotbar to trigger explosives and fuses",
		"bombfuseblock": "_MISSING_Connects together, allowing you to trigger explosives from a distance. Can be stacked to connect a block higher. Use the 'Slow Match' to light the fuse",
		"bombfusedelay": "_MISSING_Fuse cord, but burns slowly over four seconds",
		"bombshapedchargedown": "_MISSING_Warning: Explosive! Directs its force in a specific direction. Use the 'Slow Match' to trigger the bomb",
		"bombshapedchargestair": "_MISSING_Warning: Explosive! Directs its force downwards diagonally. Use the 'Slow Match' to trigger the bomb",
		"bookcase": "_MISSING_These are 'harvested' by researchers and automatically regenerate their content. Placing at least 10 of them for every researcher ensures a long term balance.",
		"bookcase1": "_MISSING_These are 'harvested' by researchers and automatically regenerate their content. Placing at least 10 of them for every researcher ensures a long term balance.",
		"bookcase2": "_MISSING_These are 'harvested' by researchers and automatically regenerate their content. Placing at least 10 of them for every researcher ensures a long term balance.",
		"bookcasefilled": "_MISSING_These are 'harvested' by researchers and automatically regenerate their content. Placing at least 10 of them for every researcher ensures a long term balance.",
		"bow": "ยามต้องการหนึ่ง!",
		"bread": "ขนมปังชิ้นแห้งที่ไม่มีการแพร่กระจายหรือเติมไม่ดี",
		"breadmeal": "ขนมปังอร่อยกับแยมเบอรี่",
		"bricks": "มันเป็นเกมดัตช์หลังจากทั้งหมด",
		"bronzeingot": "บรอนซ์สตรอง",
		"charcoal": "ดูดซับไซยาไนด์",
		"cherryblossom": "สีชมพูที่สุดในเกม",
		"clay": "ขอให้ได้สัมผัส",
		"coalore": "คำเตือน: อาจทำให้เกิดปัญหาสภาพภูมิอากาศ",
		"colonykit": "_MISSING_Used to start a new, separate colony with the Banner Tool",
		"compass": "_MISSING_Equip in the hotbar to see the way to colonies and outposts",
		"cookedfish": "ความสามารถในการว่ายน้ำลดลงอย่างมาก",
		"copper": "_MISSING_Somewhat soft metal, but quite useful",
		"coppertools": "คุณไม่สามารถตัดขนมปังได้โดยไม่ต้องใช้เครื่องมือ",
		"crate": "สำหรับทุกความต้องการในการจัดเก็บของคุณ!",
		"crossbow": "น้องชายคนเล็กของนักเล่นกล",
		"crossbowbolt": "แข็มแข้งกว่าดีกว่าเร็วกว่าแข็งแรงกว่า",
		"dirt": "สกปรก",
		"elevator": "_MISSING_Allows you to traverse Elevator Shafts. Can't be used by colonists",
		"elevatorhorizontal": "_MISSING_Allows you to traverse Rails. Can't be used by colonists",
		"elevatorshaft": "_MISSING_Connects two Elevator Stations",
		"elevatorshafthorizontal": "_MISSING_Connects Rail Stations",
		"failsafe": "_MISSING_Emergency defense mechanism using Sacred Points",
		"failsafe3": "_MISSING_Emergency defense mechanism using Sacred Points",
		"firewood": "เชื้อเพลิงพื้นฐาน",
		"flax": "สีจักรพรรดิ์",
		"flaxstage1": "วางลงดิน",
		"furnace": "ใช้ฟืนเป็นเชื้อเพลิงในการผลิตแท่งทองแดงและอิฐ",
		"glider": "_MISSING_Places a glider launcher; Enter one using <style=Player/FireSecondary> and navigate by aiming while holding forward",
		"glidersteel": "_MISSING_Like the regular glider launcher, but this one launches you much higher into the air",
		"goldingot": "ใช้การันตีความคุ้มค่าเงินกระดาษ",
		"goldore": "_MISSING_Can also be found in ore beneath snowy mountains",
		"grindstone": "ใช้สำหรับบดข้าวสาลีให้เป็นแป้ง",
		"gunpowder": "ทําอย่างระมัดระวัง มันเปราะบาง!",
		"hollyhock": "เป็นยาระบายในชีวิตจริง เเต่ไม่ใช่ในเกมนะ",
		"ironore": "ขุดด้วยพลั่วเหล็กที่ทำจากแร่เหล็ก",
		"ironwrought": "Wrought แปลว่า 'ทำงาน''",
		"kiln": "_MISSING_Turns firewood into charcoal",
		"lanterncyan": "อนาคตคือตอนนี้",
		"lanterngreen": "ทำให้อาณานิคมของคุณเป็นมิตรกับสิ่งแวดล้อม",
		"lanternorange": "สะดวกสบายเป็นพิเศษ",
		"lanternred": "เหล่านี้เป็นที่นิยมในอัมสเตอร์ดัมด้วย",
		"lanternyellow": "คบเพลิงราคาแพง",
		"leadore": "_MISSING_Found in marshes.",
		"leavestaiga": "รู้สึกถึงคริสต์มาสแล้ว",
		"leavestemperate": "ลองกระโดดลงไปในกองพวกนี้จากหอคอยสูง",
		"linen": "ชุดชั้นใน หมายถึง ชุดชั้นในที่ทำด้วยผ้าลินิน",
		"logtaiga": "เย็นขึ้นเล็กน้อย",
		"logtemperate": "เหมือนบันทึกผลลัพธ์ แต่ต่างกัน",
		"monocular": "_MISSING_Equip in the hotbar to take a closer look at the world",
		"npcshop": "ชาวอาณานิคมมาที่นี่วันละครั้งเพื่อรวบรวมอาหารและความสุข",
		"npcshop2": "ชาวอาณานิคมมาที่นี่วันละครั้งเพื่อรวบรวมอาหารและความสุข",
		"outpostbanner": "_MISSING_Used to start an outpost in a new place",
		"paintblue": "_MISSING_Used on paintable objects like doors, fences and pillars",
		"paintgreen": "_MISSING_Used on paintable objects like doors, fences and pillars",
		"paintred": "_MISSING_Used on paintable objects like doors, fences and pillars",
		"paintstripped": "_MISSING_Used on paintable objects like doors, fences and pillars",
		"paintwhite": "_MISSING_Used on paintable objects like doors, fences and pillars",
		"planks": "ขณะนี้มีปริมาณการบันทึก 4 เท่า",
		"plaster": "_MISSING_A dignified way to smear dirt on your walls.",
		"printingpress": "เคารพในอิสรภาพ",
		"quarterblockdynamicitem": "_MISSING_The chameleon of quarter blocks",
		"railgate": "_MISSING_Allows rail travel while blocking travel by foot",
		"rawfish": "#ออร์แกนิค",
		"researcherdesk": "_MISSING_Researches require bookcases nearby in order to find data for their research!",
		"rooftoolstraw": "_MISSING_Is full of insects and might catch on fire, but keeps you dry",
		"sand": "เข้ากันไม่ได้กับงู",
		"saplingfallorange": "ต้นส้มในอนาคต",
		"saplingtaiga": "ต้นไม้ที่แตกต่างกันเล็กน้อย",
		"scribedesk": "_MISSING_Scribes requires 10 scroll shelves nearby in order to find data for their research!",
		"scrollshelf": "_MISSING_These are 'harvested' by scribes and automatically regenerate their content. Placing at least 10 of them for every scribe ensures a long term balance.",
		"scrollshelf1": "_MISSING_These are 'harvested' by scribes and automatically regenerate their content. Placing at least 10 of them for every scribe ensures a long term balance.",
		"scrollshelf2": "_MISSING_These are 'harvested' by scribes and automatically regenerate their content. Placing at least 10 of them for every scribe ensures a long term balance.",
		"scrollshelffilled": "_MISSING_These are 'harvested' by scribes and automatically regenerate their content. Placing at least 10 of them for every scribe ensures a long term balance.",
		"signitem": "_MISSING_Place your own messages in the world!",
		"silicasand": "_MISSING_Found below sand in the Heath biome",
		"sling": "ระวังโกลิอัท",
		"slingbullet": "แค่หินก้อนเล็กๆ จริงๆ",
		"snow": "ไม่รู้อะไรเลย",
		"splittingstump": "วิธีที่รวดเร็วกว่าในการแยกไม้เป็นฟืน",
		"stonemasonworkbench": "สร้างอิฐห้าสิบเฉด",
		"stove": "ใช้เติมกลิ่นหอมให้พื้นที่โดยรอบ",
		"sulfur": "_MISSING_Found deep underground in the Heath biome",
		"tailorshop": "เสื้อผ้าที่เหมาะกับทุกคน!",
		"tin": "_MISSING_Can also be found in ore beneath snowy mountains",
		"topdownviewtrigger": "_MISSING_Grants access to the top-down perspective and Blueprints",
		"torch": "และปล่อยให้มีแสงสว่าง!",
		"trader": "ใช้ในการซื้อขายโดยไม่คาดคิด",
		"water": "จะท่วมทุกอย่างถ้าปล่อยวาง",
		"waterpump": "_MISSING_Allows getting water without being near water",
		"watersponge": "_MISSING_Removes water in its local area in a deeply realistic way",
		"wheat": "ชาวอาณานิคมที่มีหินลับจะกลายเป็นแป้ง",
		"wheatstage1": "ขนมปังแห่งอนาคต",
		"wisteriajob": "_MISSING_One harvester needs 10 wisteria plants nearby. These plants can only be grown in heaths.",
		"wisteriaplant": "_MISSING_Placing 10 of these for every wisteria harvester ensures a long term balance.",
		"wisteriaplantempty": "_MISSING_Placing 10 of these for every wisteria harvester ensures a long term balance.",
		"wolfsbane": "ป้องกันไม่ให้หมาป่าโจมตีอาณานิคมของคุณ",
		"writerdesk": "ถูกหลักสรีรศาสตร์สูง",
		"zinc": "_MISSING_Can be found directly below mammoth trees."
	}
}