[
	/*
		keys;
		name -> some unique string per recipe, re-use it to override previously registered recipes
		requires -> array of amount+type items
		results -> array of amount+type items, each item can add "isOptional" or "chance" keys
		requiresScience -> array of strings or a string, adds this recipe to the unlocksRecipes from the listed sciences
		
		rest only applies for NPC recipes
		defaultLimit -> some number, default amount of times the recipe should be made by npcs
		defaultPriority -> priority for NPCs, -100, 0, 100 are typical values
		cooldown -> time in secs to make this recipe with a 100% tool (or in a job without tool use)
	*/
	{
		"name": "pipliz.player.tinkerertable",
		"requires": [
			{
				"amount": 4,
				"type": "logtemperate"
			},
			{
				"amount": 4,
				"type": "stonerubble"
			}
		],
		"results": [
			{
				"type": "tinkerertable"
			}
		]
	},
	{
		"name": "pipliz.player.tinkerertabletaiga",
		"requires": [
			{
				"amount": 4,
				"type": "logtaiga"
			},
			{
				"amount": 4,
				"type": "stonerubble"
			}
		],
		"results": [
			{
				"type": "tinkerertable"
			}
		]
	},
	{
		"name": "pipliz.player.torch",
		"requires": [
			{
				"type": "logtemperate"
			}
		],
		"results": [
			{
				"amount": 3,
				"type": "torch"
			}
		]
	},
	{
		"name": "pipliz.player.torchtaiga",
		"requires": [
			{
				"type": "logtaiga"
			}
		],
		"results": [
			{
				"amount": 3,
				"type": "torch"
			}
		]
	}
]