{
    "Tile_Swamp": {
        "title": "BATAKLIK",
        "tooltip": "DÜŞMAN HIZINI %50 AZALTIR",
        "comment": "a swamp tile that supports some compatible crops and slows enemies that walk over it"
    },
    "Tile_ToxicWaste": {
        "title": "RADYOAKTİF VERİMLİ TOPRAK",
        "tooltip": "|(Type_Crop_title_plural) HER GÜN MUTASYONA UĞRAR VEYA YAYILIR",
        "comment": "a glowing tile that acts similar to fertile soil only the plants either randomy change into other types of plants or spread"
    },
    "Tile_Grass": {
        "title": "",
        "tooltip": ""
    },
    "Tile_Fertile": {
        "title": "VERİMLİ TOPRAK",
        "tooltip": "|(Type_Crop_title_plural) BURADA YETİŞEBİLİR",
        "comment": "a slightly more green looking tile where the player can plant crops that give them money and sometimes have other effects"
    },
    "Tile_Road": {
        "title": "YOL",
        "tooltip": "DÜŞMAN HIZINI %50 ARTIRIR",
        "comment": "road tiles are made by engineer goblins, goblins move faster on road tiles and the player can't build on roads"
    },
    "Tile_Lava": {
        "title": "LAV",
        "tooltip": "DÜŞMAN HIZINI %50 AZALTIR\nDÜŞMANLARA |{damage}2 HASAR VERİR",
        "comment": "behave similar to swamp tiles but the goblins also take 2 damage when they pass over them"
    },
    "Tile_Ice": {
        "title": "BUZ",
        "tooltip": "ÜZERİNE İNŞA EDİLEMEZ\nDÜŞMANLAR BUZDA DÖNEMEZ",
        "comment": "ice tiles can be used for creative pathing, it prevents goblins for turning, it also cannot be built on top of"
    }
}