{
    "Entity_Spawner_Regular": {
        "title": "哥布林",
        "tooltip": "生成普通哥布林",
        "comment": "the most basic goblin, nothing special about them"
    },
    "Entity_Spawner_Recruit": {
        "title": "哥布林新兵",
        "tooltip": "生成强化哥布林",
        "comment": "basic goblins with slightly more HP"
    },
    "Entity_Spawner_Armour": {
        "title": "披甲哥布林",
        "tooltip": "生成披甲哥布林",
        "comment": "strong goblins that have a % chance to ignore incoming damage"
    },
    "Entity_Spawner_Baby": {
        "title": "哥布林幼仔",
        "tooltip": "生成大量小哥布林",
        "comment": "fast and small goblins that come in large numbers"
    },
    "Entity_Spawner_Witch": {
        "title": "哥布林女巫",
        "tooltip": "生成会飞的哥布林",
        "comment": "goblins that fly over the top of obstacles and ignore the pathing rules"
    },
    "Entity_Spawner_Lumberjack": {
        "title": "哥布林伐木工",
        "tooltip": "生成会砍伐树木的哥布林",
        "comment": "goblins that will will freely pass through trees and destroy them"
    },
    "Entity_Spawner_Sapper": {
        "title": "哥布林爆破手",
        "tooltip": "生成自爆哥布林",
        "comment": "sapper goblins wear dynamite vests and blow up and destroy anything on nearby tiles as well as dealing 9 damage to other goblins in range"
    },
    "Entity_Spawner_Engineer": {
        "title": "哥布林工程师",
        "tooltip": "生成会铺路的工程师",
        "comment": "engineer goblins lay roads that give other goblins a speed boost and can't be built on by the player"
    },
    "Entity_Spawner_King_Forest": {
        "title": "哥布林之王",
        "tooltip": "生成哥布林之王",
        "comment": "the first boss, no special abilities"
    },
    "Entity_Spawner_King_Swamp": {
        "title": "沼泽之王",
        "tooltip": "可在沼泽地块上全速移动和治疗",
        "comment": "the second boss who does not take a speed pentalty and also recovers HP when moving across swamp tiles"
    },
    "Entity_Spawner_King_Desert": {
        "title": "机甲之王",
        "tooltip": "驾驶铠装机甲的哥布林之王",
        "comment": "the third boss, who has two phases. First phase is an armoured mech that has a chance to ignore armour, second phase is the standard king who is the same as the first boss" 
    },
    "Entity_Spawner_King_Graveyard": {
        "title": "僵尸之王",
        "tooltip": "经过相邻墓碑时会生成死灵法师",
        "comment": "the sixth boss who has a very high amount of HP, moves very slowly and also spawns necromancer goblins when passing tombstones on the map"
    },
    "Entity_Spawner_King_Jungle": {
        "title": "萨满之王",
        "tooltip": "治疗2个地块范围内的其他哥布林",
        "comment": "the fifth boss, who has a lot of hp and also heals other goblins that are in range"
    },
    "Entity_Spawner_King_Wasteland": {
        "title": "史莱姆之王",
        "tooltip": "被消灭后会分裂成小史莱姆",
        "comment": "the seventh boss that has 5 phases. Each time it is defeated it splits into two until it becomes many weaker slime goblins"
    },
    "Entity_Spawner_King_Tundra": {
        "title": "寒冰之王",
        "tooltip": "每移动1个地块，会失去|{hp}1滴血，经过熔岩时会承受|{damage}3倍伤害",
        "comment": "the fourth boss who has a massive amount of hp but slowly melts, losing HP each tile it moves. He also takes double the damage when passing lava tiles"
    },
    "Entity_Spawner_Kingsguard": {
        "title": "王室守卫",
        "tooltip": "生成王室守卫",
        "comment": "a very tough goblin with a high chance to ignore incoming damage."
    },
    "Entity_Spawner_WolfRider": {
        "title": "狼骑兵",
        "tooltip": "生成快速哥布林骑兵\n[骑兵被消灭后会生成一个哥布林]",
        "comment": "a goblin with two phase, the first phase is a fast wolf riding goblin, the second phase is a just a regular 1hp goblin. Requires a minimum of 2 hits to defeat because of its own phases"
    },
    "Entity_Spawner_BigGoblin": {
        "title": "大块头哥布林",
        "tooltip": "生成行动缓慢但体魄健壮的哥布林",
        "comment": "bigger slower goblins, with more HP"
    },
    "Entity_Spawner_Mech": {
        "title": "机甲哥布林",
        "tooltip": "铠装机甲骑兵，龟步蜗行，但无比强大",
        "comment": "A goblin with two phases, the first phase is a very slow highly armoured mech that can ignore armour, second phase is just a regular 1hp goblin."
    },
    "Entity_Spawner_Necromancer": {
        "title": "哥布林死灵法师",
        "tooltip": "经过相邻墓碑时会生成骷髅兵" ,
        "comment": "when necromancers pass tombstones they raise fast and armoured skeleton goblins"
    },
    "Entity_Spawner_Shaman": {
        "title": "哥布林萨满",
        "tooltip": "治疗2个地块范围内的其他哥布林",
        "comment": "A slighly stronger goblin that restores health to other goblins within range"
    },
    "Entity_Spawner_Zombie": {
        "title": "哥布林僵尸",
        "tooltip": "大批行动缓慢但难以对付的哥布林",
        "comment": "very slow goblin with a high amount of HP"
    },
    "Entity_Spawner_Berserker": {
        "title": "哥布林狂战士",
        "tooltip": "生命值较低时，移动速度更快",
        "comment": "a goblin that starts slow but increases its speed the lower its HP amount"
    },
    "Entity_Spawner_ShieldBerserker": {
        "title": "哥布林持盾狂战士",
        "tooltip": "移动速度较快，但血量偏低，有护甲防身",
        "comment": "a goblin that stars slow but increases its speed the lower its HP amount - it is also armoured and has a chance to ignore incoming damage"
    },
    "Entity_Spawner_Banner": {
        "title": "哥布林旗手",
        "tooltip": "使2个地块范围内的其他哥布林加速",
        "comment": "other goblins within its range move faster"
    },
    "Entity_Spawner_Biker": {
        "title": "哥布林车手",
        "tooltip": "摩托车手，在道路上行进时移动得更快",
        "comment": "a two phase goblin, the motorbike phase travels very fast, especially on roads but is very weak, the second phase spawns a regular goblin"
    },
    "Entity_Spawner_HotRod": {
        "title": "哥布林改装车手",
        "tooltip": "改装车手，在道路上行进时移动得更快",
        "comment": "a stronger two phase goblin that travels very fast on roads, the second phase is a regular goblin"
    },
    "Entity_Spawner_VikingGoblin": {
        "title": "维京哥布林",
        "tooltip": "强化哥布林",
        "comment": "a slightly stronger basic goblin with 3hp"
    },
    "Entity_Spawner_HogRider": {
        "title": "哥布林野猪骑兵",
        "tooltip": "骑野猪的维京哥布林",
        "comment": "a two phase goblin that has a decent amount of hp, when the first phase is defeated it becomes a viking goblin"
    },
    "Entity_Spawner_Treasure": {
        "title": "哥布林猎宝人",
        "tooltip": "人畜无害，被消灭后+10金币$",
        "comment": "a special type of goblin that requires a relic to spawn. They cannot hurt the player's hp and give 10 gold if they are defeated before reaching the garden shed"
    },
    "Entity_Spawner_Slime": {
        "title": "史莱姆哥布林",
        "tooltip": "被消灭后会分裂成小史莱姆",
        "comment": "slime goblins have multiple phases, each phase is faster and has less HP"
    },
    "Entity_Spawner_Pygmy": {
        "title": "侏儒哥布林",
        "tooltip": "生成强化哥布林幼仔",
        "comment": "another type of very fast small goblin that comes in large groups"
    },
    "Entity_Spawner_ChiefGoblin": {
        "title": "哥布林酋长",
        "tooltip": "生成更敏捷的大块头哥布林",
        "comment": "a bigger stronger goblin with regular movement speed"
    }
}