{
    "Biome_EnchantedForest": {
        "title": "ZAUBERWALD",
        "comment": "try to keep biome names below 10 characters and not exceed 13. the name of the enchanted forest map, Pixies and unicorns live here."
    },
    "Biome_Sewers": {
        "title": "KANALISATION",
        "comment": "the name of the sewers map"
    },
    "Biome_Steppe": {
        "title": "STEPPE",
        "comment": "the name of the steppe map, a vast, mostly empty plain full of rider goblins"
    },


    "Entity_Spawner_Imp": {
        "title": "WICHTELGOBLIN",
        "tooltip": "SPAWNT WICHTELGOBLINS IMMUN GEGEN LAVA HINTERLÄSST LAVA BEIM TOD",
        "comment": "the weakest form of red-skinned demon goblin"
    },
    "Entity_Spawner_Demon": {
        "title": "DÄMONENGOBLIN",
        "tooltip": "SPAWNT DÄMONENGOBLINS IMMUN GEGEN LAVA HINTERLÄSST LAVA BEIM TOD",
        "comment": "the strongest form of red-skinned demon goblin"
    },
    "Entity_Spawner_Ankou": {
        "title": "FEUERTEUFELGOBLIN",
        "tooltip": "SPAWNT FEUERTEUFELGOBLINS IMMUN GEGEN LAVA ZERSTÖRT BÄUME IN DER NÄHE",
        "comment": "has the appearance of a burning skeleton. Can be any kind of folklore demon or fiend in local language."
    },
    "Entity_Spawner_Fiend": {
        "title": "UNHOLDGOBLIN",
        "tooltip": "SPAWNT UNHOLDGOBLINS IMMUN GEGEN LAVA HINTERLÄSST LAVA BEIM TOD",
        "comment": "the middle form of red-skinned demon goblin"
    },
    "Entity_Spawner_LavaSlime": {
        "title": "LAVA-SCHLEIMGOBLIN",
        "tooltip": "SPAWNT LAVA-SCHLEIMGOBLINS STUFENAUFSTIEG DURCH LAVA",
        "comment": "like slime but red of appearance and having lava affinity"
    },
    "Entity_Spawner_King_Underworld": {
        "title": "UNTERWELTKÖNIG",
        "tooltip": "SPAWNT UNTERWELTKÖNIG",
        "comment": "big demon king of the underworld, 666hp. N.B. Biome_Underworld is defined in biome.json"
    },
    "Entity_Spawner_RatRider": {
        "title": "RATTENREITER",
        "tooltip": "SPAWNT BABYGOBLINS, DIE RATTEN REITEN",
        "comment": "baby goblins riding on rats"
    },
    "Entity_Spawner_PoopGoblin": {
        "title": "KOTGOBLIN",
        "tooltip": "ERSCHAFFT BEI ERLITTENEM SCHADEN ACKERBODEN HEILT SICH UM |{hp}4, WENN ER ÜBER ACKERBODEN LÄUFT",
        "comment": "a big goblin made of poop, Like a poop elemental. It drops fertile soil when hit and heals from fertile soil."
    },
    "Entity_Spawner_RatGoblin": {
        "title": "RATTENGOBLIN",
        "tooltip": "SPAWNT EINEN GOBLINSCHWARM",
        "comment": "spawns 10 rat goblins, they are hard and unfair"
    },
    "Entity_Spawner_King_Sewers": {
        "title": "RATTENKÖNIG",
        "tooltip": "WIRD UM |{hp} der MAX. LP GEHEILT, WENN EIN GOBLIN IM UMKREIS VON 2 FELDERN STIRBT",
        "comment": "a rat king, he heals for a goblins full hp that dies within 2 tiles."
    },
    "Entity_Spawner_Horseman": {
        "title": "REITER",
        "tooltip": "SPAWNT SCHNELLE REITERGOBLINS",
        "comment": "a horseman of the steppe, they will be reminded that it spawns [DISMOUNTED HORSEMAN 2hp] automatically"
    },
    "Entity_Spawner_DismountedHorseman": {
        "title": "ABGESESSENER REITER",
        "comment": "does not show as tent but title is used by Horseman's description"
    },
    "Entity_Spawner_DismountedArmour": {
        "title": "ABGESESSENER PANZERREITER",
        "comment": "as with dismounted horseman"
    },
    "Entity_Spawner_ArmouredHorseman": {
        "title": "PANZERREITER",
        "tooltip": "SPAWNT PANZERREITER-GOBLINS",
        "comment": "as with horseman, has armour"
    },
    "Entity_Spawner_BannerHorseman": {
        "title": "BANNERREITER",
        "tooltip": "BESCHLEUNIGT ANDERE GOBLINS IM UMKREIS VON 2 FELDERN",
        "comment": "like a banner goblin version of horseman"
    },
    "Entity_Spawner_KingsguardHorseman": {
        "title": "KÖNIGSWACHEN-REITER",
        "tooltip": "SPAWNT SCHWERE PANZERREITER-GOBLINS",
        "comment": "Kingsguard version of horseman, has more hp, golden armour"
    },
    "Entity_Spawner_DismountedKingsguard": {
        "title": "ABGESESSENER KÖNIGSWACHEN-REITER",
        "comment": "as with dismounted horseman"
    },
    "Entity_Spawner_ShieldZombie": {
        "title": "SCHILDZOMBIE",
        "tooltip": "SPAWNT GEPANZERTE ZOMBIES",
        "comment": "a zombie with a shield, giving it armour"
    },
    "Entity_Spawner_King_Steppe": {
        "title": "STEPPENKÖNIG",
        "tooltip": "SPAWNT SCHNELLEN GOBLINKÖNIG-REITER",
        "comment": "like the boss version of the horseman"
    },
    "Entity_Spawner_GlowGoblin": {
        "title": "LEUCHTGOBLIN",
        "tooltip": "ERSCHAFFT BEI ERLITTENEM SCHADEN RADIOAKTIVEN ACKERBODEN",
        "comment": "the goblin is glowing green like it is radioactive"
    },
    "Entity_Spawner_Wisp": {
        "title": "IRRLICHTGOBLIN",
        "tooltip": "MUTIERT AUF RADIOAKTIVEM ACKERBODEN",
        "comment": "a wisp, like a small floating round spirit point of light, when it floats over radioactive fertile it will change into a randomly selected goblin"
    },
    "Entity_Spawner_Pixie": {
        "title": "PIXIEGOBLIN",
        "tooltip": "SPAWNT KLEINE FLIEGENDE GOBLINS",
        "comment": "like a small kind of fairy, winged baby goblins"
    },
    "Entity_Spawner_BigPixie": {
        "title": "GROSSER PIXIEGOBLIN",
        "tooltip": "SPAWNT GROSSE FLIEGENDE GOBLINS",
        "comment": "a big fat pixie, slow winged goblin with flying"
    },
    "Entity_Spawner_ArmouredLumberjack": {
        "title": "GEPANZERTER HOLZFÄLLER",
        "tooltip": "SPAWNT BÄUME FÄLLENDE GOBLINS",
        "comment": "a harder version of the lumberjack with a shield and armour"
    },
    "Entity_Spawner_King_EnchantedForest": {
        "title": "PIXIEKÖNIG",
        "tooltip": "SPAWNT FLIEGENDEN GOBLINKÖNIG",
        "comment": "a king version of the pixie goblins, the only flying goblin king"
    },


    "Entity_Yak": {
        "title": "YAK",
        "tooltip": "BLOCKT GEGNER, DÜNGT BODEN UND BEWEGT SICH TÄGLICH",
        "comment": "neutral entity that lives on the steppe map"
    },
    "Entity_MagicTree": {
        "title": "ZAUBERBAUM",
        "tooltip": "BLOCKT GEGNER",
        "comment": "tree that occurs on the 'enchanted' map"
    },
    "Entity_Unicorn": {
        "title": "EINHORN",
        "tooltip": "BLOCKT GEGNER, DÜNGT MIT RADIOAKTIVEM BODEN UND BEWEGT SICH TÄGLICH",
        "comment": "like the yak but lives on the enchanted forest map"
    },
    "Entity_SteppeTree": {
        "title": "STEPPENBAUM",
        "tooltip": "BLOCKT GEGNER",
        "comment": "tree that occurs on the 'steppe' map"
    },

    "Guild_Prisoners": {
        "title": "GEFANGENE",
        "comment": "lowly knife gnomes with shackles"
    },
    "Guild_Foragers": {
        "title": "PILZSAMMLER",
        "comment": "axe gnome with a bunch of mushrooms, foraging as in foraging for mushrooms"
    },
    "Guild_Gamblers": {
        "title": "ZOCKER",
        "comment": "wizard gnome with wheel of fortune and supply drop, two relics that give random items"
    },
    "Guild_Beekeepers": {
        "title": "IMKER",
        "comment": "Archers with beehive"
    },
    "Guild_Monks": {
        "title": "MÖNCHE",
        "comment": "Apparently monks used to brew beer, monks with barrels and hops"
    },
    "Guild_Phalanx": {
        "title": "PHALANX",
        "comment": "dense military spear formation"
    },
    "Guild_Demomen": {
        "title": "SPRENGMEISTER",
        "comment": "blunderbuss gnomes with the jackhammer relic, referencing construction site men"
    },
    "Guild_Capitalists": {
        "title": "KAPITALISTEN",
        "comment": "no gnomes or crops, just 4 relics that grant income"
    },



    "Shackles": {
        "title": "KETTEN",
        "tooltip": "|(Type_Gnome_title_plural) KOSTEN -|{population}1 GNOMVÖLKERUNG, KÖNNEN ABER NICHT BEWEGT WERDEN",
        "comment": "gnomes cost no population but are no longer free to move"
    },
    "Ectoplasm": {
        "title": "EKTOPLASMA",
        "tooltip": "|(Type_Gnome_title_plural) BLOCKEN KEINE GEGNER UND SIND UNBESIEGBAR, ERHALTEN ABER -|{crit}100 %",
        "comment": "A vial of ectoplasm. turns gnomes into ghosts."
    },
    "BerserkerRing": {
        "title": "BERSERKER-RING",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{critdmg}1 % KRIT-SCHADEN PRO GETÖTETEM GEGNER IN DIESEM ZUG",
        "comment": "Gnomes get +1% crit damage per kill they got this turn. Its a ruby ring"
    },
    "BriarHeart": {
        "title": "DORNENHERZ",
        "tooltip": "|(Type_Crop_title_plural) UND |(Type_Weed_title_plural) ERHALTEN +|{damage}1 % PRO |{hp} LEBEN",
        "comment": "Crops and weeds get +1% damage per life they have. Its like a heart with roots or vines growing on it"
    },
    "PepperX": {
        "title": "PEPPER X",
        "tooltip": "CHILIS GEWÄHREN |{critdmg} KRIT-SCHADEN STATT |{crit} KRIT-CHANCE",
        "comment": "A variety of chilli, the hottest in the world"
    },
    "IceSkates": {
        "title": "SCHLITTSCHUHE",
        "tooltip": "|(Type_Gnome_title_plural) KÖNNEN AUF EISFELDERN PLATZIERT WERDEN",
        "comment": "Just some ice skates, lets gnomes stand on ice"
    },
    "Entity_Church": {
        "title": "KIRCHE",
        "tooltip": "|(Type_House_title_plural) IN DER NÄHE VON KIRCHEN ERHALTEN +|{banish}1/TAG [STAPELT NICHT]",
        "comment": "each house that is next to a church earns 1 banish each day"
    },
    "MonkRobes": {
        "title": "MÖNCHSGEWÄNDER",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{damage}1 % UND -|{crit}1 % PRO |{banish} BANNEN",
        "comment": "monk robes"
    },
    "Shiitake": {
        "title": "SHIITAKE",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{damage}20 % PRO |(Type_Tree_title) IN DER NÄHE",
        "comment": "a type of mushroom that grows on trees"
    },
    "BarrowsArmour": {
        "title": "GRABPANZERUNG",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{damage}10 % SCHADEN PRO |{hp} LEBEN UNTER 10",
        "comment": "an ancient set of armour from a tomb, belonging to a once great gnome warrior"
    },
    "AncientSeal": {
        "title": "URALTES SIEGEL",
        "tooltip": "+10 $/TAG\n-|{hp}3/TAG",
        "comment": "same templating as cursed idol, just bigger and more expensive. Its a wax seal"
    },
    "PennyBun": {
        "title": "STEINPILZ",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{damage}10 % SCHADEN PRO |(Type_Mushroom_title)",
        "comment": "a type of mushroom"
    },
    "Fleam": {
        "title": "LANZETTE",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{damage}30 % SCHADEN\n-|{hp}1/TAG",
        "comment": "medieval bloodletting tool"
    },
    "Entity_TreeHouse": {
        "title": "BAUMHAUS",
        "tooltip": "+1 |{population} GNOMVÖLKERUNG, BLOCKT GEGNER KANN AUF BÄUMEN GEBAUT WERDEN",
        "comment": "an item that counts as both a tree and a house"
    },
    "Entity_Mushroom": {
        "title": "PILZ",
        "tooltip": "BLOCKT GEGNER",
        "comment": "giant mushroom that counts as a tree"
    },
    "TempleBell": {
        "title": "TEMPELGLOCKE",
        "tooltip": "+|{banish}3 PRO TAG",
        "comment": "a large bell like that from a temple"
    },
    "FullMoon": {
        "title": "VOLLMOND",
        "tooltip": "|(Type_Gnome_title_plural) ERHALTEN +|{damage}50 % SCHADEN, WENN KEIN ANDERER |(Type_Gnome_title) IN DER NÄHE IST",
        "comment": "goes with the wolf items. appearance is a big full moon"
    },


    "UI_EdgeScrolling": {
        "text": "RAND-SCROLLEN",
        "comment": "toggle option text for edge scrolling, which means that the player can move the camera by positioning their mouse at the edge of the screen. Will have ON/OFF appended afterwards"
    }
}
