{
    "Biome_EnchantedForest": {
        "title": "ENCHANTED",
        "comment": "try to keep biome names below 10 characters and not exceed 13. the name of the enchanted forest map, Pixies and unicorns live here."
    },
    "Biome_Sewers": {
        "title": "SEWERS",
        "comment": "the name of the sewers map"
    },
    "Biome_Steppe": {
        "title": "STEPPE",
        "comment": "the name of the steppe map, a vast, mostly empty plain full of rider goblins"
    },


    "Entity_Spawner_Imp": {
        "title": "IMP GOBLIN",
        "tooltip": "SPAWNS IMP GOBLINS. IMMUNE TO LAVA. DROPS LAVA WHEN KILLED.",
        "comment": "the weakest form of red-skinned demon goblin"
    },
    "Entity_Spawner_Demon": {
        "title": "DEMON GOBLIN",
        "tooltip": "SPAWNS DEMON GOBLINS. IMMUNE TO LAVA. DROPS LAVA WHEN KILLED.",
        "comment": "the strongest form of red-skinned demon goblin"
    },
    "Entity_Spawner_Ankou": {
        "title": "ANKOU GOBLIN",
        "tooltip": "SPAWNS ANKOU GOBLINS. IMMUNE TO LAVA. DESTROYS NEARBY TREES.",
        "comment": "has the appearance of a burning skeleton. Can be any kind of folklore demon or fiend in local language."
    },
    "Entity_Spawner_Fiend": {
        "title": "FIEND GOBLIN",
        "tooltip": "SPAWNS FIEND GOBLINS. IMMUNE TO LAVA. DROPS LAVA WHEN KILLED.",
        "comment": "the middle form of red-skinned demon goblin"
    },
    "Entity_Spawner_LavaSlime": {
        "title": "LAVA SLIME GOBLIN",
        "tooltip": "SPAWNS LAVA SLIME GOBLINS. LEVELS UP FROM LAVA.",
        "comment": "like slime but red of appearance and having lava affinity"
    },
    "Entity_Spawner_King_Underworld": {
        "title": "UNDERWORLD KING",
        "tooltip": "SPAWNS UNDERWORLD KING",
        "comment": "big demon king of the underworld, 666hp. N.B. Biome_Underworld is defined in biome.json"
    },
    "Entity_Spawner_RatRider": {
        "title": "RAT RIDER",
        "tooltip": "SPAWNS BABY GOBLINS RIDING RATS.",
        "comment": "baby goblins riding on rats"
    },
    "Entity_Spawner_PoopGoblin": {
        "title": "POOP GOBLIN",
        "tooltip": "MAKES FERTILE SOIL WHEN DAMAGED. HEALS FOR |{hp}4 WHEN WALKING ON FERTILE SOIL.",
        "comment": "a big goblin made of poop, Like a poop elemental. It drops fertile soil when hit and heals from fertile soil."
    },
    "Entity_Spawner_RatGoblin": {
        "title": "RAT GOBLIN",
        "tooltip": "SPAWNS MANY SWARMING GOBLINS",
        "comment": "spawns 10 rat goblins, they are hard and unfair"
    },
    "Entity_Spawner_King_Sewers": {
        "title": "RAT KING",
        "tooltip": "WHEN A GOBLIN DIES WITHIN 2 TILES, HEAL |{hp} EQUAL TO ITS MAX HP",
        "comment": "a rat king, he heals for a goblins full hp that dies within 2 tiles."
    },
    "Entity_Spawner_Horseman": {
        "title": "HORSEMAN",
        "tooltip": "SPAWNS FAST RIDER GOBLINS",
        "comment": "a horseman of the steppe, they will be reminded that it spawns [DISMOUNTED HORSEMAN 2hp] automatically"
    },
    "Entity_Spawner_DismountedHorseman": {
        "title": "DISMOUNTED HORSEMAN",
        "comment": "does not show as tent but title is used by Horseman's description"
    },
    "Entity_Spawner_DismountedArmour": {
        "title": "DISMOUNTED ARMOUR HORSEMAN",
        "comment": "as with dismounted horseman"
    },
    "Entity_Spawner_ArmouredHorseman": {
        "title": "ARMOURED HORSEMAN",
        "tooltip": "SPAWNS ARMOURED HORSEMAN GOBLINS",
        "comment": "as with horseman, has armour"
    },
    "Entity_Spawner_BannerHorseman": {
        "title": "BANNER HORSEMAN",
        "tooltip": "SPEEDS UP OTHER GOBLINS WITHIN 2 TILES",
        "comment": "like a banner goblin version of horseman"
    },
    "Entity_Spawner_KingsguardHorseman": {
        "title": "KINGSGUARD HORSEMAN",
        "tooltip": "SPAWNS HEAVY ARMOURED HORSEMAN GOBLINS",
        "comment": "Kingsguard version of horseman, has more hp, golden armour"
    },
    "Entity_Spawner_DismountedKingsguard": {
        "title": "DISMOUNTED KINGSGUARD HORSEMAN",
        "comment": "as with dismounted horseman"
    },
    "Entity_Spawner_ShieldZombie": {
        "title": "SHIELD ZOMBIE",
        "tooltip": "SPAWNS ARMOURED ZOMBIES",
        "comment": "a zombie with a shield, giving it armour"
    },
    "Entity_Spawner_King_Steppe": {
        "title": "STEPPE KING",
        "tooltip": "SPAWNS FAST RIDING GOBLIN KING",
        "comment": "like the boss version of the horseman"
    },
    "Entity_Spawner_GlowGoblin": {
        "title": "GLOW GOBLIN",
        "tooltip": "MAKES RADIOACTIVE FERTILE WHEN DAMAGED",
        "comment": "the goblin is glowing green like it is radioactive"
    },
    "Entity_Spawner_Wisp": {
        "title": "WISP GOBLIN",
        "tooltip": "MUTATES WHEN WALKING OVER RADIOACTIVE FERTILE",
        "comment": "a wisp, like a small floating round spirit point of light, when it floats over radioactive fertile it will change into a randomly selected goblin"
    },
    "Entity_Spawner_Pixie": {
        "title": "PIXIE GOBLIN",
        "tooltip": "SPAWNS TINY FLYING GOBLINS",
        "comment": "like a small kind of fairy, winged baby goblins"
    },
    "Entity_Spawner_BigPixie": {
        "title": "BIG PIXIE",
        "tooltip": "SPAWNS BIG FLYING GOBLINS",
        "comment": "a big fat pixie, slow winged goblin with flying"
    },
    "Entity_Spawner_ArmouredLumberjack": {
        "title": "ARMOURED LUMBERJACK",
        "tooltip": "SPAWNS GOBLINS THAT CUT TREES",
        "comment": "a harder version of the lumberjack with a shield and armour"
    },
    "Entity_Spawner_King_EnchantedForest": {
        "title": "PIXIE KING",
        "tooltip": "SPAWNS FLYING GOBLIN KING",
        "comment": "a king version of the pixie goblins, the only flying goblin king"
    },


    "Entity_Yak": {
        "title": "YAK",
        "tooltip": "BLOCKS ENEMIES, FERTILIZES SOIL AND MOVES EACH DAY",
        "comment": "neutral entity that lives on the steppe map"
    },
    "Entity_MagicTree": {
        "title": "MAGIC TREE",
        "tooltip": "BLOCKS ENEMIES",
        "comment": "tree that occurs on the 'enchanted' map"
    },
    "Entity_Unicorn": {
        "title": "UNICORN",
        "tooltip": "BLOCKS ENEMIES, FERTILIZES WITH RADIOACTIVE SOIL AND MOVES EACH DAY",
        "comment": "like the yak but lives on the enchanted forest map"
    },
    "Entity_SteppeTree": {
        "title": "STEPPE TREE",
        "tooltip": "BLOCKS ENEMIES",
        "comment": "tree that occurs on the 'steppe' map"
    },

    "Guild_Prisoners": {
        "title": "PRISONERS",
        "comment": "lowly knife gnomes with shackles"
    },
    "Guild_Foragers": {
        "title": "FORAGERS",
        "comment": "axe gnome with a bunch of mushrooms, foraging as in foraging for mushrooms"
    },
    "Guild_Gamblers": {
        "title": "GAMBLERS",
        "comment": "wizard gnome with wheel of fortune and supply drop, two relics that give random items"
    },
    "Guild_Beekeepers": {
        "title": "BEEKEEPERS",
        "comment": "Archers with beehive"
    },
    "Guild_Monks": {
        "title": "MONKS",
        "comment": "Apparently monks used to brew beer, monks with barrels and hops"
    },
    "Guild_Phalanx": {
        "title": "PHALANX",
        "comment": "dense military spear formation"
    },
    "Guild_Demomen": {
        "title": "DEMOMEN",
        "comment": "blunderbuss gnomes with the jackhammer relic, referencing construction site men"
    },
    "Guild_Capitalists": {
        "title": "CAPITALISTS",
        "comment": "no gnomes or crops, just 4 relics that grant income"
    },
    


    "Shackles": {
        "title": "SHACKLES",
        "tooltip": "|(Type_Gnome_title_plural) COST -|{population}1 POPULATION, BUT MAY NOT BE MOVED.",
        "comment": "gnomes cost no population but are no longer free to move"
    },
    "Ectoplasm": {
        "title": "ECTOPLASM",
        "tooltip": "|(Type_Gnome_title_plural) DON'T BLOCK ENEMIES AND ARE UNKILLABLE, BUT GET -|{crit}100%",
        "comment": "A vial of ectoplasm. turns gnomes into ghosts."
    },
    "BerserkerRing": {
        "title": "BERSERKER RING",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{critdmg}1% CRIT DAMAGE PER ENEMY KILLED THIS TURN",
        "comment": "Gnomes get +1% crit damage per kill they got this turn. Its a ruby ring"
    },
    "BriarHeart": {
        "title": "BRIAR HEART",
        "tooltip": "|(Type_Crop_title_plural) AND |(Type_Weed_title_plural) GET +|{damage}1% PER |{hp} LIFE YOU HAVE",
        "comment": "Crops and weeds get +1% damage per life they have. Its like a heart with roots or vines growing on it"
    },
    "PepperX": {
        "title": "PEPPER X",
        "tooltip": "PEPPERS GRANT |{critdmg} CRIT DAMAGE INTEAD OF |{crit} CRIT CHANCE",
        "comment": "A variety of chilli, the hottest in the world"
    },
    "IceSkates": {
        "title": "ICE SKATES",
        "tooltip": "|(Type_Gnome_title_plural) MAY BE PLACED ON ICE TILES",
        "comment": "Just some ice skates, lets gnomes stand on ice"
    },
    "Entity_Church": {
        "title": "CHURCH",
        "tooltip": "|(Type_House_title_plural) NEAR CHURCHES EARN +|{banish}1/DAY [DOESN'T STACK]",
        "comment": "each house that is next to a church earns 1 banish each day"
    },
    "MonkRobes": {
        "title": "MONK ROBES",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{damage}1% AND -|{crit}1% PER |{banish} BANISH YOU HAVE",
        "comment": "monk robes"
    },
    "Shiitake": {
        "title": "SHIITAKE",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{damage}20% PER NEARBY |(Type_Tree_title)",
        "comment": "a type of mushroom that grows on trees"
    },
    "BarrowsArmour": {
        "title": "BARROW ARMOUR",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{damage}10% DAMAGE PER |{hp} LIFE YOU HAVE BELOW 10",
        "comment": "an ancient set of armour from a tomb, belonging to a once great gnome warrior"
    },
    "AncientSeal": {
        "title": "ANCIENT SEAL",
        "tooltip": "+$10/DAY\n-|{hp}3/DAY",
        "comment": "same templating as cursed idol, just bigger and more expensive. Its a wax seal"
    },
    "PennyBun": {
        "title": "PENNY BUN",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{damage}10% DAMAGE PER |(Type_Mushroom_title)",
        "comment": "a type of mushroom"
    },
    "Fleam": {
        "title": "FLEAM",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{damage}30% DAMAGE\n-|{hp}1/DAY",
        "comment": "medieval bloodletting tool"
    },
    "Entity_TreeHouse": {
        "title": "TREE HOUSE",
        "tooltip": "+1 |{population} POPULATION, BLOCKS ENEMIES. MAY BE BUILT ON TREES.",
        "comment": "an item that counts as both a tree and a house"
    },
    "Entity_Mushroom": {
        "title": "MUSHROOM",
        "tooltip": "BLOCKS ENEMIES",
        "comment": "giant mushroom that counts as a tree"
    },
    "TempleBell": {
        "title": "TEMPLE BELL",
        "tooltip": "+|{banish}3 PER DAY",
        "comment": "a large bell like that from a temple"
    },
    "FullMoon": {
        "title": "FULL MOON",
        "tooltip": "|(Type_Gnome_title_plural) GET +|{damage}50% DAMAGE\n WHEN NEARBY NO OTHER |(Type_Gnome_title_plural)",
        "comment": "goes with the wolf items. appearance is a big full moon"
    },


    "UI_EdgeScrolling": {
        "text": "EDGE SCROLLING",
        "comment": "toggle option text for edge scrolling, which means that the player can move the camera by positioning their mouse at the edge of the screen. Will have ON/OFF appended afterwards"
    }
}