{
    "UI_Spawner": {
        "comment": "name of the enemy spawner. they are actually tents so you could use the word tent. You can change the positioning of the term for spawner and the goblin name. 'GOBLIN RECRUIT SPAWNER' etc.",
        "text": "#goblin_name# ÇADIRI"
    },
    "UI_XP": {
        "comment": "the total experience earned by the gnome or cactus",
        "text": "DP"
    },
    "UI_Damage": {
        "comment": "the total damage dealt by the gnome or cactus, its abbreviated here in english but need not be, whatever is best",
        "text": "HASAR"
    },
    "UI_Kills": {
        "comment": "the total number of goblins killed by the gnome or cactus",
        "text": "ÖLDÜRME"
    },
    "UI_Action_CloseShop": {
        "title": "MAĞAZADAN ÇIK",
        "tooltip": "DÜNYAYA DÖN"
    },
    "UI_Action_OpenShop": {
        "title": "MAĞAZAYA GİR",
        "tooltip": "YÜKSELTME VE ESER SATIN AL"
    },
    "UI_Action_EndTurn": {
        "title": "TURU BİTİR",
        "tooltip": "GOBLİNLERLE YÜZLEŞ"
    },
    "UI_Action_CenterCamera": {
        "title": "KAMERAYI ORTALA",
        "tooltip": "KAMERAYI BAHÇE KULÜBESİNE SIFIRLA"
    },
    "UI_Action_SpeedDown": {
        "title": "HIZI AZALT",
        "tooltip": "OYUN HIZINI AZALT"
    },
    "UI_Action_SpeedUp": {
        "title": "HIZI ARTIR",
        "tooltip": "OYUN HIZINI ARTIR"
    },
    "UI_Action_Pause": {
        "title": "DURAKLAT",
        "tooltip": "OYUNU DURAKLAT"
    },
    "UI_Action_Resume": {
        "title": "DEVAM ET",
        "tooltip": "OYUNA DEVAM ET"
    },
    "UI_Action_Undo": {
        "title": "GERİ AL",
        "tooltip": "ÖNCEKİ İŞLEMİ GERİ AL"
    },
    "UI_Action_IdleGnome": {
        "title": "BOŞTA CÜCE",
        "tooltip": "BOŞTA CÜCEYİ AL"
    },
    "UI_Action_Camera_Up": {
        "title": "KAMERAYI YUKARI HAREKET ETTİR"
    },
    "UI_Action_Camera_Down": {
        "title": "KAMERAYI AŞAĞI HAREKET ETTİR"
    },
    "UI_Action_Camera_Left": {
        "title": "KAMERAYI SOLA HAREKET ETTİR"
    },
    "UI_Action_Camera_Right": {
        "title": "KAMERAYI SAĞA HAREKET ETTİR"
    },
    "UI_Action_Build_1": {
        "title": "1 İNŞA ET"
    },
    "UI_Action_Build_2": {
        "title": "2 İNŞA ET"
    },
    "UI_Action_Build_3": {
        "title": "3 İNŞA ET"
    },
    "UI_Action_Build_4": {
        "title": "4 İNŞA ET"
    },
    "UI_Action_Build_5": {
        "title": "5 İNŞA ET"
    },
    "UI_Action_Build_6": {
        "title": "6 İNŞA ET"
    },
    "UI_Action_Build_7": {
        "title": "7 İNŞA ET"
    },
    "UI_Action_Build_8": {
        "title": "8 İNŞA ET"
    },
    "UI_Action_Build_9": {
        "title": "9 İNŞA ET"
    },
    "UI_Action_Build_10": {
        "title": "10 İNŞA ET"
    },
    "UI_Action_ToggleDebug": {
        "title": "HATA AYIKLAMAYI AÇ/KAPAT"
    },
    "UI_Action_Screenshot": {
        "title": "EKRAN GÖRÜNTÜSÜ"
    },
    "UI_Action_FullMapScreenshot": {
        "title": "TAM HARİTA EKRAN GÖRÜNTÜSÜ"
    },
    "UI_Action_ResetDebug": {
        "title": "HATA AYIKLAMAYI SIFIRLA"
    },
    "UI_Action_ToggleFullscreen": {
        "title": "TAM EKRANI AÇ/KAPAT"
    },
    "UI_GoldCollected": {
        "text": "TOPLANAN ALTIN"
    },
    "UI_GoblinKilled": {
        "text": "ÖLDÜRÜLEN GOBLİN"
    },
    "UI_DamageDealt": {
        "text": "VERİLEN HASAR"
    },
    "UI_DaySurvived": {
        "text": "HAYATTA KALINAN GÜN"
    },
    "UI_Requirement_Text": {
        "text": "#biome# KONUMUNDA #number#. GÜNÜ GEÇ VE KİLİDİNİ AÇ"
    },
    "UI_Text_Map": {
        "text": "HARİTA:"
    },
    "UI_Text_Gold": {
        "text": "ALTIN:"
    },
    "UI_Text_Remaining": {
        "text": "KALAN:"
    },
    "UI_Warning_Gold": {
        "text": "YETERLİ ALTIN YOK"
    },
    "UI_Warning_Houses": {
        "text": "DAHA FAZLA EV İNŞA ET"
    },
    "UI_Warning_Slots": {
        "text": "BOŞ YUVA YOK"
    },
    "UI_Warning_FinalRound": {
        "text": "SON TUR"
    },
    "UI_Text_Fullscreen": {
        "on": "TAM EKRAN",
        "off": "PENCERE MODU"
    },
    "UI_Text_Vsync": {
        "on": "DİKEY SENKRONİZASYON AÇIK",
        "off": "DİKEY SENKRONİZASYON KAPALI"
    },
    "UI_Text_Crt": {
        "on": "CRT FİLTRESİ AÇIK",
        "off": "CRT FİLTRESİ KAPALI"
    },
    "UI_Text_FpsCap": {
        "comment": "text in the options menu to display the fps cap",
        "text": "FPS SINIRI"
    },
    "UI_Text_Day": {
        "comment": "Use on the UI to display the current round/day number. Marker is used because for asian languages the number comes first",
        "text": "#day_number#. GÜN",
        "tooltip": "GOBLİN KRAL 16. GÜNDE GELİYOR"
    },
    "UI_Resource_Lives": {
        "title": "CAN",
        "tooltip": "GOBLİNLER BAHÇE KULÜBENE ULAŞIRSA KAYBEDERSİN"
    },
    "UI_Resource_Gold": {
        "title": "ALTIN",
        "tooltip": "EŞYA SATIN ALMAK İÇİN KULLANILIR"
    },
    "UI_Resource_Population": {
        "title": "NÜFUS",
        "tooltip": "HER CÜCENİN BİR EVİ OLMALI!"
    },
    "UI_Resource_Banish": {
        "title": "ÇIKAR",
        "tooltip": "EŞYALARI OYUNDAN KALDIRMAK İÇİN KULLANILIR"
    },
    "UI_Text_Rebind_Prompt": {
        "comment": "used to submit new binding for a control, if you want to change the ordering of the sentence we could use a marker to hold the subject i.e. #action#",
        "text": "YENİ TUŞ ATAMASINI BELİRLE: #action#"
    },
    "UI_Text_Clear": {
        "text": "TEMİZLE"
    },
    "UI_Text_Rebind": {
        "text": "TUŞ ATA",
        "comment": "this, clear, etc are in the controls menu"
    },
    "UI_Text_Reset": {
        "text": "SIFIRLA"
    },
    "UI_Text_Reset_All": {
        "text": "SIFIRLA"
    },
    "UI_Text_Back": {
        "text": "GERİ"
    },
    "UI_Text_Vol_Master": {
        "text": "ANA SES"
    },
    "UI_Text_Vol_Sfx": {
        "text": "SES EFEKTLERİ"
    },
    "UI_Text_Vol_Music": {
        "text": "MÜZİK"
    },
    "UI_Text_Vol_Ambient": {
        "text": "ORTAM"
    },
    "UI_Text_Banish": {
        "title": "ÇIKAR",
        "tooltip": "EŞYAYI HAVUZDAN KALDIR VE YENİDEN SIRALA",
        "tooltip_buildmenu": "EŞYAYI İNŞA MENÜSÜNDEN KALDIR\nMALİYETİ |{banish}1",
        "tooltip_relics": "ESERİ OYUNDAN KALDIR\nMALİYETİ |{banish}1"
    },
    "UI_Text_Locked": {
        "title": "KİLİTLİ",
        "tooltip": "BU EŞYA TEKRAR ÇEKİLMEYECEK\nKİLİDİNİ AÇMAK İÇİN TIKLA"
    },
    "UI_Text_Unlocked": {
        "title": "KİLİT AÇILDI",
        "tooltip": "BU EŞYA TEKRAR ÇEKİLECEK\nKİLİTLEMEK İÇİN TIKLA"
    },
    "UI_Text_Reroll": {
        "title": "YENİLE",
        "tooltip": "MAĞAZAYI YENİLE"
    },
    "UI_Text_Shop": {
        "first": "MAĞAZAYA HOŞ GELDİN",
        "second": "EŞYAYI İNCELEMEK İÇİN ÜZERİNE GEL",
        "third": "MAĞAZA HER GÜN YENİLENİR"
    },
    "UI_Text_Relic_Slot": {
        "title": "SATIN AL",
        "tooltip": "ESER YUVASI SATIN AL"
    },
    "UI_Text_RestartPrompt": {
        "text": "YENİDEN BAŞLATMAK İSTİYOR MUSUN?"
    },
    "UI_Text_Yes": {
        "text": "EVET"
    },
    "UI_Text_No": {
        "text": "HAYIR"
    },
    "UI_Text_On": {
        "text": "AÇIK"
    },
    "UI_Text_Off": {
        "text": "KAPALI"
    },
    "UI_Text_Options_Menu": {
        "controls": "KONTROLLER",
        "video": "VİDEO",
        "audio": "SES",
        "screen_shake": "EKRAN SARSINTISI",
        "gnome_warning": "CÜCE UYARISI",
        "tutorial": "EĞİTİCİ",
        "scroll_background": "ARKA PLANI KAYDIR",
        "damage_numbers": "HASAR SAYISI"
    },

    "UI_Text_Buy": {
        "text": "AL"
    },
    "UI_Text_Leaderboard": {
        "text": "LİDERLİK TABLOSU #page_number#"
    },
    "UI_Text_Start": {
        "text": "BAŞLAT"
    },
    "UI_Text_TotalAttempts": {
        "text": "TOPLAM DENEME:"
    },
    "UI_Text_FriendAttempts": {
        "text": "ARKADAŞ DENEMELERİ:"
    },
    "UI_Text_Date_Format": {
        "comment": "the date format for the locale, may also use #month_number# and regular characters (chinese letter for year, month etc)",
        "text": "#day_number# #month_name# #year#"
    },
    "UI_Text_Months": {
        "comment": "only needed for locales that use #month_name# in their date format",
        "Month_1": "OCAK",
        "Month_2": "ŞUBAT",
        "Month_3": "MART",
        "Month_4": "NİSAN",
        "Month_5": "MAYIS",
        "Month_6": "HAZİRAN",
        "Month_7": "TEMMUZ",
        "Month_8": "AĞUSTOS",
        "Month_9": "EYLÜL",
        "Month_10": "EKİM",
        "Month_11": "KASIM",
        "Month_12": "ARALIK"
    },
    "UI_Mode_Campaign": {
        "heading": "SEFER",
        "description1": "BAŞLANGIÇ LONCANI SEÇ",
        "description2": "HAYATTA KAL VE BİR SONRAKİ HARİTAYA GEÇ"
    },
    "UI_Mode_Daily": {
        "heading": "GÜNLÜK OYNAYIŞ",
        "description1": "GÜNLÜK RASTGELE SENARYO",
        "description2": "LİDERLİK TABLOSU #reset_time# SONRA SIFIRLANIYOR"
    },
    "UI_Mode_Random": {
        "heading": "RASTGELE OYNAYIŞ",
        "description1": "ZORLU RASTGELE SENARYOLAR",
        "description2": "BOL ŞANS"
    },
    "UI_Text_Page": {
        "text": "#page_number#. SAYFA"
    },
    "UI_Text_Choose_Map": {
        "text": "HARİTA SEÇ"
    },
    "UI_Text_Choose_Guild": {
        "text": "LONCA SEÇ"
    },
    "UI_Text_Coming_Soon": {
        "text": "ÇOK YAKINDA!"
    },
    "UI_Text_Unlocked_In_Full_Game": {
        "text": "TAM SÜRÜMDE KİLİDİ AÇILIR!"
    },
    "UI_Text_Version": {
        "comment": "for displaying the version of the game including whether it is playtest or demo branch",
        "version": "SÜRÜM",
        "playtest": "OYUN TESTİ",
        "demo": "DEMO"
    },
    "UI_Text_Cheats_Mode": {
        "text": "HİLE MODU",
        "comment": "text that appears when the player activates cheats mode"
    },
    "UI_Text_Cheated_Level": {
        "text": "HİLELİ SEVİYE",
        "comment": "tells the player that cheats have been used on the level even if they are not in cheats mode"
    }
}