{
    "Tile_Swamp": {
        "title": "늪지",
        "tooltip": "적의 속도 50% 감소",
        "comment": "a swamp tile that supports some compatible crops and slows enemies that walk over it"
    },
    "Tile_ToxicWaste": {
        "title": "방사능 비옥 토양",
        "tooltip": "|(Type_Crop_title_plural)이 매일 변이하거나 확산함",
        "comment": "a glowing tile that acts similar to fertile soil only the plants either randomy change into other types of plants or spread"
    },
    "Tile_Grass": {
        "title": "",
        "tooltip": ""
    },
    "Tile_Fertile": {
        "title": "비옥 토양",
        "tooltip": "|(Type_Crop_title_plural)이 여기서 자랄 수 있음",
        "comment": "a slightly more green looking tile where the player can plant crops that give them money and sometimes have other effects"
    },
    "Tile_Road": {
        "title": "도로",
        "tooltip": "적의 속도 50% 증가",
        "comment": "road tiles are made by engineer goblins, goblins move faster on road tiles and the player can't build on roads"
    },
    "Tile_Lava": {
        "title": "용암",
        "tooltip": "적의 속도 50% 감소\n적에게 피해 |{damage}2를 가함",
        "comment": "behave similar to swamp tiles but the goblins also take 2 damage when they pass over them"
    },
    "Tile_Ice": {
        "title": "얼음",
        "tooltip": "건축 불가\n적이 이 위에서 방향을 바꾸지 못함",
        "comment": "ice tiles can be used for creative pathing, it prevents goblins for turning, it also cannot be built on top of"
    }
}