spriteTypes = {

    # 领袖头像
    spriteType = {
        name = "GFX_inner_circle_leader_great_general"
        texturefile = "gfx/interface/great_general.dds"
    }

    # 三大内阁未选择时的背景图 (空槽位/背景)
    spriteType = {
        name = "GFX_circle_hexin"
        texturefile = "gfx/interface/circle_hexin.dds"
    }

    # 候选人-未选中状态 (默认)
    spriteType = {
        name = "GFX_person1_hexin"
        texturefile = "gfx/interface/person1_hexin.dds"
    }

    # 候选人-已选中状态 (高亮)
    spriteType = {
        name = "GFX_person2_hexin"
        texturefile = "gfx/interface/person2_hexin.dds"
    }
}