spriteTypes = {
	
	# =====================
	# 官僚资产阶级危机 - 国民精神图标
	# =====================
	
	# 共享/初始
	spriteType = {
		name = "GFX_idea_CZD_escalating_class_contradictions"
		texturefile = "gfx/interface/ideas/CZD_escalating_class_contradictions.png"
	}
	
	# 历史路线
	spriteType = {
		name = "GFX_idea_CZD_songbun_system"
		texturefile = "gfx/interface/ideas/CZD_songbun_system.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_secret_police_network"
		texturefile = "gfx/interface/ideas/CZD_secret_police_network.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_revolutionary_bloodline"
		texturefile = "gfx/interface/ideas/CZD_revolutionary_bloodline.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_ten_principles"
		texturefile = "gfx/interface/ideas/CZD_ten_principles.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_red_dynasty"
		texturefile = "gfx/interface/ideas/CZD_red_dynasty.png"
	}
	
	# 激进路线
	spriteType = {
		name = "GFX_idea_CZD_political_crisis"
		texturefile = "gfx/interface/ideas/CZD_political_crisis.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_break_the_old_world"
		texturefile = "gfx/interface/ideas/CZD_break_the_old_world.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_red_storm"
		texturefile = "gfx/interface/ideas/CZD_red_storm.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_pure_revolutionary_ranks"
		texturefile = "gfx/interface/ideas/CZD_pure_revolutionary_ranks.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_soulless_shell"
		texturefile = "gfx/interface/ideas/CZD_soulless_shell.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_permanent_revolution"
		texturefile = "gfx/interface/ideas/CZD_permanent_revolution.png"
	}
	
	# 过渡/临时
	spriteType = {
		name = "GFX_idea_CZD_purge_ongoing"
		texturefile = "gfx/interface/ideas/CZD_purge_ongoing.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_revolutionary_fervor"
		texturefile = "gfx/interface/ideas/CZD_revolutionary_fervor.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_party_split"
		texturefile = "gfx/interface/ideas/CZD_party_split.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_final_reckoning"
		texturefile = "gfx/interface/ideas/CZD_final_reckoning.png"
	}
	
	# =====================
	# 殖民地/压迫相关
	# =====================
	
	spriteType = {
		name = "GFX_idea_CZD_colonial_extraction"
		texturefile = "gfx/interface/ideas/CZD_colonial_extraction.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_march_first_legacy"
		texturefile = "gfx/interface/ideas/CZD_march_first_legacy.png"
	}
	
	# =====================
	# 陆军相关
	# =====================
	
	spriteType = {
		name = "GFX_idea_CZD_army_org"
		texturefile = "gfx/interface/ideas/CZD_army_org.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_army_commando"
		texturefile = "gfx/interface/ideas/CZD_army_commando.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_army_cavalry"
		texturefile = "gfx/interface/ideas/CZD_army_cavalry.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_army_logistics"
		texturefile = "gfx/interface/ideas/CZD_army_logistics.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_guerilla_warfare"
		texturefile = "gfx/interface/ideas/CZD_guerilla_warfare.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_army_drill"
		texturefile = "gfx/interface/ideas/CZD_army_drill.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_army_maneuver"
		texturefile = "gfx/interface/ideas/CZD_army_maneuver.png"
	}
	
	# =====================
	# 海军相关
	# =====================
	
	spriteType = {
		name = "GFX_idea_CZD_navy_decisive"
		texturefile = "gfx/interface/ideas/CZD_navy_decisive.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_navy_raiding"
		texturefile = "gfx/interface/ideas/CZD_navy_raiding.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_navy_aviation"
		texturefile = "gfx/interface/ideas/CZD_navy_aviation.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_submarine"
		texturefile = "gfx/interface/ideas/CZD_submarine.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_navy_fleet"
		texturefile = "gfx/interface/ideas/CZD_navy_fleet.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_navy_submarine"
		texturefile = "gfx/interface/ideas/CZD_navy_submarine.png"
	}
	
	# =====================
	# 空军相关
	# =====================
	
	spriteType = {
		name = "GFX_idea_CZD_air_ground_support"
		texturefile = "gfx/interface/ideas/CZD_air_ground_support.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_air_night"
		texturefile = "gfx/interface/ideas/CZD_air_night.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_air_combat"
		texturefile = "gfx/interface/ideas/CZD_air_combat.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_air_airborne"
		texturefile = "gfx/interface/ideas/CZD_air_airborne.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_air_fighter"
		texturefile = "gfx/interface/ideas/CZD_air_fighter.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_air_bomber"
		texturefile = "gfx/interface/ideas/CZD_air_bomber.png"
	}
	
	spriteType = {
		name = "GFX_idea_CZD_air_carrier"
		texturefile = "gfx/interface/ideas/CZD_air_carrier.png"
	}
	
}
