ideas = {

	country = {

		# =====================
		# 共享/初始国民精神
		# =====================

		CZD_escalating_class_contradictions = { # 日益加剧的阶级矛盾
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_escalating_class_contradictions
			
			modifier = {
				political_power_factor = -0.1
				stability_weekly = -0.002
			}
		}

		# =====================
		# 历史/保守路线 - 金家的社会主义
		# =====================

		CZD_discipline_campaign = { # 纪律整顿运动
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = GFX_idea_generic_political_support
			
			modifier = {
				stability_factor = 0.05
				political_power_factor = 0.05
				army_org_factor = 0.05
			}
		}

		CZD_songbun_system = { # 出身成分制度
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_songbun_system
			
			modifier = {
				political_power_factor = 0.1
				stability_factor = 0.05
				conscription_factor = -0.05
			}
		}

		CZD_secret_police_network = { # 秘密警察网络
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_secret_police_network
			
			modifier = {
				stability_factor = 0.1
				political_power_factor = 0.05
				democratic_drift = -0.02
				consumer_goods_factor = 0.02
			}
		}

		CZD_cadre_guidance_system = { # 干部指导一切
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = GFX_idea_generic_communism_drift_bonus
			
			modifier = {
				political_power_factor = 0.15
				stability_factor = 0.1
				drift_defence_factor = 0.25
				industrial_capacity_factory = 0.05
			}
		}

		CZD_revolutionary_bloodline = { # 革命血统
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_revolutionary_bloodline
			
			modifier = {
				political_power_factor = 0.15
				stability_factor = 0.05
				war_support_factor = 0.05
			}
		}

		CZD_ten_principles = { # 十大原则
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_ten_principles
			
			modifier = {
				stability_factor = 0.15
				political_power_factor = 0.1
				conscription_factor = 0.1
				industrial_capacity_factory = -0.05
			}
		}

		CZD_red_dynasty = { # 红色王朝
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_red_dynasty
			
			modifier = {
				stability_factor = 0.2
				political_power_factor = 0.2
				war_support_factor = 0.1
				research_speed_factor = -0.1
				industrial_capacity_factory = -0.1
			}
		}

		# =====================
		# 激进/革命路线 - 最后一搏
		# =====================

		CZD_political_crisis = { # 政治危机
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_political_crisis
			
			modifier = {
				political_power_factor = -0.2
				stability_weekly = -0.003
				war_support_weekly = -0.002
			}
		}

		CZD_break_the_old_world = { # 打碎旧世界
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_break_the_old_world
			
			modifier = {
				political_power_factor = -0.1
				stability_factor = -0.1
				conscription = 0.02
				army_morale_factor = 0.1
			}
		}

		CZD_red_storm = { # 红色风暴
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_red_storm
			
			modifier = {
				political_power_factor = -0.15
				stability_factor = -0.15
				war_support_factor = 0.1
				communism_drift = 0.05
			}

			targeted_modifier = {
				tag = JAP
				attack_bonus_against = 0.1
			}
			targeted_modifier = {
				tag = USA
				attack_bonus_against = 0.1
			}
		}

		CZD_pure_revolutionary_ranks = { # 纯洁的革命队伍
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_pure_revolutionary_ranks
			
			modifier = {
				army_morale_factor = 0.15
				conscription_factor = 0.1
				army_org_factor = 0.05
				political_power_factor = -0.05
			}
		}

		CZD_soulless_shell = { # 失去灵魂的躯壳 - 五丈原结局
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_soulless_shell
			
			modifier = {
				stability_factor = -0.25
				political_power_factor = -0.3
				war_support_factor = -0.2
				research_speed_factor = -0.15
				industrial_capacity_factory = -0.2
			}
		}

		CZD_permanent_revolution = { # 不断革命 - 世界劳动者解放联盟结局
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_permanent_revolution
			
			modifier = {
				subversive_activites_upkeep = -1.0  # 颠覆活动成本-100%
			}

			targeted_modifier = {
				tag = ENG
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
			targeted_modifier = {
				tag = FRA
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
			targeted_modifier = {
				tag = GER
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
			targeted_modifier = {
				tag = ITA
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
			targeted_modifier = {
				tag = SOV
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
			targeted_modifier = {
				tag = USA
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
			targeted_modifier = {
				tag = JAP
				attack_bonus_against = 0.15
				defense_bonus_against = 0.15
			}
		}

		# =====================
		# 过渡/临时国民精神
		# =====================

		CZD_purge_ongoing = { # 正在进行的清洗
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_purge_ongoing
			
			modifier = {
				political_power_factor = -0.1
				stability_weekly = -0.001
				army_org_factor = -0.1
			}
		}

		CZD_revolutionary_fervor = { # 革命热情
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_revolutionary_fervor
			
			modifier = {
				war_support_factor = 0.1
				army_morale_factor = 0.1
				conscription_factor = 0.05
			}
		}

		CZD_party_split = { # 党内分裂
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_party_split
			
			modifier = {
				political_power_factor = -0.25
				stability_factor = -0.15
				army_org_factor = -0.1
			}
		}

		CZD_final_reckoning = { # 最终清算
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = CZD_final_reckoning
			
			modifier = {
				political_power_factor = -0.2
				stability_factor = -0.2
				war_support_factor = 0.15
				army_morale_factor = 0.1
			}
		}

		# =====================
		# 官僚资产阶级危机系列
		# =====================
		
		CZD_bureaucracy_crisis_mild = { # 官僚主义倾向 (40-60%)
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = generic_pp_unity_bonus
			
			modifier = {
				political_power_factor = -0.25
				stability_factor = -0.10
				war_support_factor = -0.05
				consumer_goods_factor = 0.05
				industrial_capacity_factory = -0.10
				production_speed_buildings_factor = -0.10
				research_speed_factor = -0.05
				army_org_factor = -0.05
				training_time_factor = 0.10
				communism_drift = -0.01
			}
		}
		
		CZD_bureaucracy_crisis_severe = { # 官僚资产阶级危机 (60-80%)
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = generic_pp_unity_bonus
			
			modifier = {
				political_power_factor = -0.50
				stability_factor = -0.25
				war_support_factor = -0.20
				consumer_goods_factor = 0.12
				industrial_capacity_factory = -0.25
				production_speed_buildings_factor = -0.25
				research_speed_factor = -0.20
				army_org_factor = -0.15
				army_morale_factor = -0.10
				training_time_factor = 0.25
				conscription_factor = -0.15
				supply_consumption_factor = 0.15
				communism_drift = -0.03
				weekly_manpower = -500
			}
		}
		
		CZD_bureaucracy_crisis_critical = { # 官僚资产阶级专政 (80%+)
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = generic_pp_unity_bonus
			
			modifier = {
				political_power_factor = -0.80
				stability_factor = -0.40
				war_support_factor = -0.35
				consumer_goods_factor = 0.25
				industrial_capacity_factory = -0.50
				production_speed_buildings_factor = -0.50
				research_speed_factor = -0.40
				army_org_factor = -0.30
				army_morale_factor = -0.25
				training_time_factor = 0.50
				conscription_factor = -0.40
				supply_consumption_factor = 0.30
				communism_drift = -0.05
				weekly_manpower = -1500
				max_command_power = -50
				command_power_gain_mult = -0.50
				experience_gain_factor = -0.50
				planning_speed = -0.30
				justify_war_goal_time = 0.50
				generate_wargoal_tension = 0.50
				offensive_war_stability_factor = -0.25
				defensive_war_stability_factor = -0.15
			}
		}
		
		# =====================
		# 革命胜利 - 彻底消灭官僚资产阶级
		# =====================
		
		CZD_revolution_victorious = {
			allowed = { always = no }
			allowed_civil_war = { always = yes }
			removal_cost = -1
			
			picture = generic_pp_unity_bonus
			
			modifier = {
				political_power_factor = 0.05
				 
			}
		}

	}

}
